Calvert Posted February 24, 2023 Posted February 24, 2023 I am trying to weld the left and right together to form a symmetrical shape. Then Im trying to subtract the 2 small circles from the corners. When I take the left and right, and add, it is actually subtracting, leaving the area not overlapped. That is NOT what I want... I want it to add the 2 as one curve. Not to mention once this is done, the (cntrol +Z) function wont work and have to fo to the menu to make it undo. Version is latest Beta. Sign A.afdesign Quote
thomaso Posted February 26, 2023 Posted February 26, 2023 On 2/24/2023 at 3:18 PM, Calvert said: Im trying to subtract the 2 small circles from the corners. Without at least the Layers Panel + Tools it's hard to recognize what your screenshot is meant to show. I see 1 selected bounding box (with inconclusive content) + two red circles around its bottom handles. You can't apply Subtract to this bounding box corners / you could apply Add to the two red circles (which currently appear to be not selected in your screenshot). Quote macOS 10.14.6 | MacBookPro Retina 15" | Eizo 27" | Affinity V1
Ron P. Posted February 26, 2023 Posted February 26, 2023 @thomaso, Calvert provided a afdesign file, which gives you an idea of what he may want. I downloaded it, but can not figure out how to achieve what I think he's wanting to do. I'm assuming the screenshot may not be what the result should be. We also keep asking for affinity files, and he supplied it... EDITED Played with it some more. I'm not sure @Calvert, what the shape you're wanting to create. What I done here, is use the Shape Builder Tool to subtract the overlap parts, ending with the filled shape. Instead of using the circles to cut out the corners, I used the Corner Tool>Concave. Does this get somewhat close to what you want the sign shape to look like? Quote Affinity Photo 2.5..; Affinity Designer 2.5..; Affinity Publisher 2.5..; Affinity2 Beta versions. Affinity Photo,Designer 1.10.6.1605 Win10 Home Version:21H2, Build: 19044.1766: Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz, 3301 Mhz, 6 Core(s), 12 Logical Processor(s);32GB Ram, Nvidia GTX 3070, 3-Internal HDD (1 Crucial MX5000 1TB, 1-Crucial MX5000 500GB, 1-WD 1 TB), 4 External HDD
lepr Posted February 26, 2023 Posted February 26, 2023 On 2/24/2023 at 2:18 PM, Calvert said: I am trying to weld the left and right together to form a symmetrical shape. Then Im trying to subtract the 2 small circles from the corners. When I take the left and right, and add, it is actually subtracting, leaving the area not overlapped. That is NOT what I want... I want it to add the 2 as one curve. Not to mention once this is done, the (cntrol +Z) function wont work and have to fo to the menu to make it undo. Version is latest Beta. Sign A.afdesign 13.94 kB · 8 downloads You found a bug in the Affinity 2.0.4 and current 2.1.0 beta Boolean operations. (Affinity 1.10.6 adds the green shapes without problem.) I've attached an adjusted document that will work in 2.x. The highest node of each green shape has been converted from smooth to sharp (without affecting the curvature of the S-shaped edges) by opt-clicking on the shorter handle of each of these nodes. Sign A new.afdesign Ron P. 1 Quote
Calvert Posted February 27, 2023 Author Posted February 27, 2023 19 hours ago, Ron P. said: @thomaso, Calvert provided a afdesign file, which gives you an idea of what he may want. I downloaded it, but can not figure out how to achieve what I think he's wanting to do. I'm assuming the screenshot may not be what the result should be. We also keep asking for affinity files, and he supplied it... EDITED Played with it some more. I'm not sure @Calvert, what the shape you're wanting to create. What I done here, is use the Shape Builder Tool to subtract the overlap parts, ending with the filled shape. Instead of using the circles to cut out the corners, I used the Corner Tool>Concave. Does this get somewhat close to what you want the sign shape to look like? No its not shape builder. That works fine. No,that is not what I want as you are missing a layer. I used that shap and duplicated, flipped 1 mirror image to make the shape 1 shape exact same on both sides. I wanted them welded together as 1 (add) and it left me with leaving the difference of the 2( the pic I attached) NOT WHAT I WANTED Once that was done,then I was removing the 2 bottom corners with the circles. Quote
Calvert Posted February 27, 2023 Author Posted February 27, 2023 10 hours ago, ,,, said: You found a bug in the Affinity 2.0.4 and current 2.1.0 beta Boolean operations. (Affinity 1.10.6 adds the green shapes without problem.) I've attached an adjusted document that will work in 2.x. The highest node of each green shape has been converted from smooth to sharp (without affecting the curvature of the S-shaped edges) by opt-clicking on the shorter handle of each of these nodes. Sign A new.afdesign I think this is a bug too. It also has migrated into the beta. If I highlight 2 shapes and click add,it doesn't add,it left me with differences. To explain what I was doing.... When I create a sign shape, I concentrate on 1 side, duplicate, then mirror 1 of them so it's concentric on both sides. When you move nodes independently, it's hard to keep it uniform. So by changing 1 of the nodes doesn't necessarily make the shape concentric. That is why I duplicate, mirror, and add. Does that clarify? Quote
Ron P. Posted February 27, 2023 Posted February 27, 2023 @Calvert, I still am unclear as to what the end result should look like. Are the examples provided what it should look like? There's more than one way to do things, especially when there are bugs in the software. Quote Affinity Photo 2.5..; Affinity Designer 2.5..; Affinity Publisher 2.5..; Affinity2 Beta versions. Affinity Photo,Designer 1.10.6.1605 Win10 Home Version:21H2, Build: 19044.1766: Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz, 3301 Mhz, 6 Core(s), 12 Logical Processor(s);32GB Ram, Nvidia GTX 3070, 3-Internal HDD (1 Crucial MX5000 1TB, 1-Crucial MX5000 500GB, 1-WD 1 TB), 4 External HDD
lepr Posted February 27, 2023 Posted February 27, 2023 3 hours ago, Ron P. said: I still am unclear as to what the end result should look like. Are the examples provided what it should look like? There's more than one way to do things, especially when there are bugs in the software. The screenshot below shows the intended symmetrical result of the named objects: "Left" + "Right" - "Remove" - "Remove". I provided a document that works around the bug, without a change to the shape of his objects, but it is not clear that Calvert even downloaded it. His response to me seems to be intended for someone who has asked why he is trying to construct an object from mirrored shapes. Calvert and lacerto 2 Quote
lepr Posted February 27, 2023 Posted February 27, 2023 3 hours ago, lacerto said: It is "interesting" (to avoid using a harsher word) that these things keep on happening. In many respects the Boolean operations have improved in 2.x versions but then there are new flaws that I hope are "just" regressions. But this one [thanks for the workaround] shows that there might be something that is more fundamentally broken. It is as if we'd need to have combined functionality of version 1 and 2 apps. I have called this in some of my posts as Affinity kind of Boolean co-operation, but I am still hoping that this is just a bad joke so that it is not necessary to permanently keep three versions of each app installed (1, 2 and latest beta) to get things done. Apart from a few situations, I've been very impressed with the v2 Boolean results. It's clear the Booleans code has been entirely rewritten. Also, the Shape Builder Tool was never going to be viable with the old algorithms. The new Booleans and SBT have earned the responsible developer(s) much respect from me. Quote
Calvert Posted February 27, 2023 Author Posted February 27, 2023 6 hours ago, ,,, said: The screenshot below shows the intended symmetrical result of the named objects: "Left" + "Right" - "Remove" - "Remove". I provided a document that works around the bug, without a change to the shape of his objects, but it is not clear that Calvert even downloaded it. His response to me seems to be intended for someone who has asked why he is trying to construct an object from mirrored shapes. Yes, This is the shape I was trying to make. No I did not look at your work around, as I only had my phone this weekend and not a PC to look. lepr 1 Quote
Dan C Posted February 27, 2023 Posted February 27, 2023 Just to confirm, I have logged this as a bug with our developers following the report here - I do not believe there should be a difference when using Smooth or Sharp nodes and adding these objects, as this is not the case in V1. I hope this helps lepr, Calvert and lacerto 1 2 Quote
R C-R Posted February 27, 2023 Posted February 27, 2023 18 hours ago, ,,, said: The screenshot below shows the intended symmetrical result of the named objects: "Left" + "Right" - "Remove" - "Remove". I think the 2 "Remove" layers were just intended to show which nodes the OP wanted to remove from the shape resulting in adding the "Left" & "Right" layers, not as separate objects to be subtracted from the shape. Quote All 3 1.10.8, & all 3 V2.6 Mac apps; 2020 iMac 27"; 3.8GHz i7, Radeon Pro 5700, 32GB RAM; macOS 10.15.7 All 3 V2 apps for iPad; 6th Generation iPad 32 GB; Apple Pencil; iPadOS 15.7
Calvert Posted February 27, 2023 Author Posted February 27, 2023 1 hour ago, R C-R said: I think the 2 "Remove" layers were just intended to show which nodes the OP wanted to remove from the shape resulting in adding the "Left" & "Right" layers, not as separate objects to be subtracted from the shape. No the remove layers were to be removed after the 2 halves were combined. I traced 1 side of the shape seen below moving nodes as needed. Then I made a duplicate, then mirror flip it so it is symmetrical, then used the circles to remove the corners. So i wanted to "add" the left and right, or "weld" into 1 shape. R C-R 1 Quote
Staff Affinity Info Bot Posted April 19, 2023 Staff Posted April 19, 2023 The issue "Add provides incorrect results when using Smooth nodes, works as expected with Sharp nodes" (REF: AFD-6441) has been fixed by the developers in internal build "2.1.0.1769". This fix should soon be available as a customer beta and is planned for inclusion in the next customer release. Customer beta builds are announced here and you can participate by following these instructions. If you still experience this problem once you are using that build version (or later) please reply to this thread including @Serif Info Bot to notify us. Calvert 1 Quote
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