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Posted (edited)

Hi, 

I've been looking for a similar topic, but weren't able to find one. 
So, I have this problem. My arts main feature is noise, and I also work in high resolutions. All my noise is cranked up to 11 but when exporting it, to get it ready for printing e.g., the noise is super fine and almost nonexistent. I tried to rasterize it before export, but that somehow messes up gradients. If I export it in a smaller resolution like "800x800" the noise is just right. 

Is there any trick to keep the noise as coarse as possible with higher resolutions? I'm working with Affinity Suit 2 and this is in Designer.

Thanks and greetings

RVRS

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Edited by RVRS
Posted

You need to use zoom level 100% when inspecting noise. Otherwise, when zoomed out, the effect looks far stronger.

Mac mini M1 A2348 | MBP M3 

Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.

 

Posted

Thank you, for your reply. 

You are right. But is there any way to increase the grain? Because even if I add multiple layers, there's no change in the graining.
Or I'm maybe missing something. 

Posted
4 minutes ago, RVRS said:

even if I add multiple layers, there's no change in the graining.
Or I'm maybe missing something. 

Try using different blend modes (on a white rectangle), multiply for example.

Mac Pro (Late 2013) Mac OS 12.7.6 
Affinity Designer 2.6.0 | Affinity Photo 2.6.0 | Affinity Publisher 2.6.0 | Beta versions as they appear.

I have never mastered color management, period, so I cannot help with that.

Posted
41 minutes ago, RVRS said:

is there any way to increase the grain?

For example something like this?

 

MacBookAir 15": MacOS Ventura > Affinity v1, v2, v2 beta // MacBookPro 15" mid-2012: MacOS El Capitan > Affinity v1 / MacOS Catalina > Affinity v1, v2, v2 beta // iPad 8th: iPadOS 16 > Affinity v2

Posted
58 minutes ago, RVRS said:

Thank you, for your reply. 

You are right. But is there any way to increase the grain? Because even if I add multiple layers, there's no change in the graining.
Or I'm maybe missing something. 

The standard Noise filter in Affinity produces 1px sized noise. It seems you are looking for larger noise like grainy analog slides.

If you need more prominent noise, you can use several other methods e.g. like @loukash explained, or use procedural texture filter which has other types of noise.

e.g.

  1. create rectangle of 1/10 document size,
  2. fill with gray and add color noise
  3. rasterize
  4. increase size 10x with move tool. The noise is larger and more visible.
  5. experiment with blend modes, e.g. overlay.

Mac mini M1 A2348 | MBP M3 

Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.

 

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