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Posted

I'm trying (and failing!) to achieve something but that brought up a new more general question.

In the attached image, I am trying to fill the middle white section with a colour of my choosing. When I fill with the paint bucket I get a pretty basic poor resolution fill. However if I apply a Lens Filter and choose a negate blend mode, the centre is filled with black in a much smoother (acceptable fashion) ... why the difference?

Is there a way I can achieve a similar resolution fill in the middle without negate blend filter? I've tried applying the paint bucket fill with various Tolerances to no luck!

Unfortunately I cannot use the filter negate option as I neither want to the centre to be black nor all the other colours to change!

Many thanks for any pointers!

 

 

 

Colourwall-Variation-1-2048x2048.jpg

Posted

Different approach:

  • add polygon shape
  • set 8 nodes
  • size 230px
  • set curve to -12% to get round edge, visually matching the composition
  • rotate by 22.5 degree
  • fill in you chosen colour (not black as I misread your question initially)

Screenshot 2023-02-04 at 17.48.53.png

Mac mini M1 A2348 | MBP M3 

Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.

 

Posted
On 2/4/2023 at 5:32 PM, creativevision said:

When I fill with the paint bucket I get a pretty basic poor resolution fill.

However if I apply a Lens Filter and choose a negate blend mode, the centre is filled with black in a much smoother (acceptable fashion) ... why the difference?

really depends on how you created the selection of the white area.

The centre area is not filled with one solid colour. Especially at the edges, you have lots of jpeg compression artefacts and colour spill.

 

So a bit of smoothing and feathering will help to blend this in better.

 

PS: The effect is probably mostly that small differences in dark colours are less noticeable than light colours. Could totally depend on the quality, brightness and calibration of your monitor. This of course can depend on the age of the observer, too.

 

 

 

Mac mini M1 A2348 | MBP M3 

Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.

 

Posted
27 minutes ago, creativevision said:

When I fill with the paint bucket I get a pretty basic poor resolution fill.

However if I apply a Lens Filter and choose a negate blend mode, the centre is filled with black in a much smoother (acceptable fashion) ... why the difference?

really depends on how you created the selection of the white area.

The centre area is not filled with one solid colour. Especially at the edges, you have lots of jpeg compression artefacts and colour spill.

 

So a bit of shooting and feathering will help to blend this in better.

 

Below a screenshot with a simple invert adjustment and a mask to restrict it to the right side.

The image has the same roughness / noise on both sides, but the light part is far more prominent.

 

 

 

Screenshot 2023-02-04 at 18.07.07.png

Mac mini M1 A2348 | MBP M3 

Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.

 

Posted
2 hours ago, NotMyFault said:

Different approach:

  • add polygon shape
  • set 8 nodes
  • size 230px
  • set curve to -12% to get round edge, visually matching the composition
  • rotate by 22.5 degree
  • fill in you chosen colour (not black as I misread your question initially)

Screenshot 2023-02-04 at 17.48.53.png

Such a simple yet elegant solution - thank you!

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