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Posted

I see this is an old issue, and just out of luck on ipad I presume.

Had I known this issue existed with no recourse I would have exported them.

Ipad says with regard to Affinity Photo 2 “Offloading the app will preserve documents and data” does this include assets?

A1061666-66FF-4E88-93DA-F27D616ED7B5.jpeg

Posted

In addition I can not create a Catalog.

I note that upon searching my ipad for assets, Affinity Photo 1 assets can be found, but not Affinity Photo 2 assets. Today, I had been creating assets in both apps (but not the same assets), and the search turns up only AP1 assets. 
 

Where are the assets held? In the sandbox? Searchable assets obviously not in the sandbox.

Corruption occurred immediately after deleting large zip files from iPad.

 

 

Posted
2 hours ago, Affinity Rat said:

Where are the assets held? In the sandbox? Searchable assets obviously not in the sandbox

Assets are in apps protected area unless you export them. Always a good idea if you create your own assets, as by exporting them you will create an asset file outside of the app(that you can reinstallin the event your assets become corrupted.

M1 IPad Air 10.9/256GB   lpadOS 17.1.1 Apple Pencil (2nd gen).
Affinity Photo 1.10.5 Affinity Design 1.10.5 
Affinity Publisher 2, Affinity Designer 2, Affinity Photo 2 and betas.

Official Online iPad Help documents (multi-lingual) here: https://affinity.https://affinity.help/ 

 

Posted

Thanx, yes I know this.

I just realized I no longer have access to my Affinity Photo 2 files since Affinity Photo 1, cant open them, and because I cant reinstall APho 2 at present time.

It appears there is at least one work around, but lack of Apple device transparency means reluctance to try.

 

Posted
6 hours ago, Affinity Rat said:

Why arent the assets catalogs icons merely linked to files in the default directory? 

Probably a single file helps with better performance starting up, or during use. But that approach clearly breaks when the monolithic file gets too big.

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
    Laptop 2: Windows 11 Pro 24H2,  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad:  iPad Pro M1, 12.9": iPadOS 18.3.1, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1

Posted

I seem to remember that in Serif's old PagePlus there was a similar facility to the Assets Panel, but that just linked to specific folders, rather than creating a new file. I'm sure there are good reasons for doing it this way in Affinity, but the PagePlus way did seem better to me, as it was less likely to become corrupted and didn't require a single huge file taking up unnecessary disc space.

Acer XC-895 : Windows 11 Home Core i5-10400 Hexa-core 2.90 GHz :  32GB RAM : Intel UHD Graphics 630 –
Affinity Publisher 2 : Affinity Photo 2 : Affinity Designer 2 : (latest release versions) – Also all apps on 12.9" (Second Generation) iPad Pro, OS Version 17.7.5
Old Lenovo laptop : Windows 10 - v1 and latest beta versions of all Affinity apps – Ancient Toshiba laptop: Vista - PagePlus X9, DrawPlus X8, PhotoPlus X8 etc

Posted

Seems to me that links would make the app run faster since large files not loaded into memory, and less like to become corrupt.

I suspect this behavior (monolithic not so protected file) is related to an iPad os issue.

What does resetting the assets do?
Allows new assets to be created or attempts to salvage previous created assets?

Posted
42 minutes ago, Affinity Rat said:

Seems to me that links would make the app run faster since large files not loaded into memory, and less like to become corrupt.

I suspect this behavior (monolithic not so protected file) is related to an iPad os issue.

But it's the same monolithic file arrangement on the desktop apps, which I think came first.

Links would not necessarily make the app run faster, as it would need to read all the files and generate the thumbnails whenever you switch categories.

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
    Laptop 2: Windows 11 Pro 24H2,  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad:  iPad Pro M1, 12.9": iPadOS 18.3.1, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1

Posted
21 minutes ago, walt.farrell said:

But it's the same monolithic file arrangement on the desktop apps, which I think came first.

Links would not necessarily make the app run faster, as it would need to read all the files and generate the thumbnails whenever you switch categories.

I would have thot the app would create the icon when asset was created and store that in the sandbox. The link is just that, a path used when necessary to get the stored asset.

Posted
2 hours ago, Affinity Rat said:

What does resetting the assets do?

Enables reloading, not recovery.

M1 IPad Air 10.9/256GB   lpadOS 17.1.1 Apple Pencil (2nd gen).
Affinity Photo 1.10.5 Affinity Design 1.10.5 
Affinity Publisher 2, Affinity Designer 2, Affinity Photo 2 and betas.

Official Online iPad Help documents (multi-lingual) here: https://affinity.https://affinity.help/ 

 

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