aaron bastian Posted January 26, 2023 Posted January 26, 2023 macOS Ventura 13.1 (22C65) They import as document and application palettes just fine, but do not import as System palettes. The app opens the filesystem and allows me to select a .ase file, then the filesystem closes as usual, but nothing is imported. I have tested with multiple different .ase files and tried restarting the app after importing. Steps to Reproduce: Swatches > Import Palette > As System Palette > select .ase file Notes: obviously not a huge issue as you can just import as document palettes, export a .afpalette, and reimport, but its an inconvenience for sure. Quote
walt.farrell Posted January 26, 2023 Posted January 26, 2023 System Palettes would use (and require) the .clr format, I think, not the .ase format. But it probably should prevent you from selecting the .ase file at all. Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.3.1, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1
aaron bastian Posted January 26, 2023 Author Posted January 26, 2023 .afpalette files import fine as system palettes. Just confirmed. Quote
walt.farrell Posted January 26, 2023 Posted January 26, 2023 14 minutes ago, aaron bastian said: .afpalette files import fine as system palettes. Just confirmed. Good info. Thanks. Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.3.1, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1
Dan C Posted February 7, 2023 Posted February 7, 2023 Hi @aaron bastian, Thanks for your report and our sincerest apologies for the delayed response here. We are exceptionally busy following the release of V2 and we thank you for your continued patience and understanding here. Personally, I am not 100% certain if these .ASE palette files can be accepted as System Palettes within Affinity - however from my research it appears this may have been possible in a previous version of Affinity V1 & therefore I'm logging this with our developers now for further investigation. I will request in this bug report to re-implement support for this filetype, however if we are now unable to do this due to a change in macOS etc, then I will request that these files cannot be selected from the import System Palette dialog to reduce confusion. I hope this helps! walt.farrell 1 Quote
Dan C Posted February 7, 2023 Posted February 7, 2023 @aaron bastian, Can you please also provide a copy of this .ase file here for me, so that we can test this further internally? Quote
Hangman Posted February 7, 2023 Posted February 7, 2023 4 hours ago, Dan C said: Personally, I am not 100% certain if these .ASE palette files can be accepted as System Palettes within Affinity - however from my research it appears this may have been possible in a previous version of Affinity V1 & therefore I'm logging this with our developers now for further investigation. For reference, you can add .ase palette files as system palettes in V1.7.3... Dan C 1 Quote Affinity Designer 2.6.0 | Affinity Photo 2.6.0 | Affinity Publisher 2.6.0 MacBook Pro M3 Max, 36 GB Unified Memory, macOS Sonoma 14.6.1, Magic Mouse HP ENVY x360, 8 GB RAM, AMD Ryzen 5 2500U, Windows 10 Home, Logitech Mouse
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