NotMyFault Posted January 14 Share Posted January 14 Hi, create a new designer file, size 64x64px. add 2 artboards add any content, e.g. rectangular shapes to each artboard add channel mixer adjustment to artboard 2, select alpha, set offset to 100% (or use PT filter with A=1) Initially, the artboard 2 gets black which is expected, all else keeps as before. now the rendering gets erratic when zooming : large random areas get impacted by adjustment, it is not contained / clipped to the artboard. Artboard not clipping afdjustment.afdesign Quote Mac mini M1 A2348 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. Link to comment Share on other sites More sharing options...
Staff Dan C Posted February 3 Staff Share Posted February 3 Thanks for your report @NotMyFault - interestingly I can replicate this without the need to use artboards, and I believe it is due to the same issues raised in your thread here: Therefore I have updated the development log report for that thread, with the information here BBG3 1 Quote Link to comment Share on other sites More sharing options...
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