kirk23 Posted January 31, 2016 Share Posted January 31, 2016 IMO for CG industry any modern image editor should be capable of: a. painting within several layers representing different material properties simultaneously b. composing "depth aware" with a live real time mask encompassing pixels having higher depth value than ones beneath c. doing "live" image wrap like Krita or Painter for making repetitive textures. What would allow to do so are a kind of "virtual copy" or "clone" or whatever layers inheriting their origin layer's transforms/scaling whatever group or parent or mask stack they would be in. For point c. those clones should have a specified shift value . For point b. a layer mask should have a special stack of "depth" layers inheriting their origin's layer transforms and not the parent one . So in fact we need those clones with an option to be "chained" to each other even when inside different groups /stacks and being able to have unique blending mode and filters. For the start would be nice Photo have those photoshop styled chains/links in between layers . The ones allowing to link layer transforms whatever place on the stack those layer would be nested in Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.