awakenedbyowls Posted December 6, 2022 Share Posted December 6, 2022 I've been playing around with the new Mesh feature in V2 but struggled to find an easy way to perform this simple operation on a square image layer - Is there an easy/quick way to achieve this? maxoakland 1 Quote Link to comment Share on other sites More sharing options...
dominik Posted December 6, 2022 Share Posted December 6, 2022 1 hour ago, awakenedbyowls said: I've been playing around with the new Mesh feature in V2 but struggled to find an easy way to perform this simple operation on a square image layer - Is there an easy/quick way to achieve this? Hello @awakenedbyowls, currently the mesh feature does not support pixel layers. This may come at a later time. With pixel layers you would go to Photo > Layer > New Live Filter Layer > Distort > Mesh Warp... There are no presets so you have to mimic fisheye by yourself. d. Quote Affinity Suite on Windows (V2) and iPad (V2). Beta testing when available. Windows 11 64-bit - Core i7 - 16GB - Intel HD Graphics 4600 & NVIDIA GeForce GTX 960M iPad pro 9.7" + Apple Pencil Link to comment Share on other sites More sharing options...
awakenedbyowls Posted December 6, 2022 Author Share Posted December 6, 2022 11 minutes ago, dominik said: Hello @awakenedbyowls, currently the mesh feature does not support pixel layers. This may come at a later time. With pixel layers you would go to Photo > Layer > New Live Filter Layer > Distort > Mesh Warp... There are no presets so you have to mimic fisheye by yourself. d. No way to do this in Photo? This is a fairly basic operation that you find in a lot of free apps If I have to mimic then is there an easy way to do this fairly accurately by dragging the 4 corners in a symmetric way maybe? maxoakland 1 Quote Link to comment Share on other sites More sharing options...
NotMyFault Posted December 6, 2022 Share Posted December 6, 2022 The sphere filter goes into that direction awakenedbyowls 1 Quote Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. My posts focus on technical aspects and leave out most of social grease like „maybe“, „in my opinion“, „I might be wrong“ etc. just add copy/paste all these softeners from this signature to make reading more comfortable for you. Otherwise I’m a fine person which respects you and everyone and wants to be respected. Link to comment Share on other sites More sharing options...
NotMyFault Posted December 6, 2022 Share Posted December 6, 2022 I’m sure equations filter can do the job. If someone can provide the formula Quote Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. My posts focus on technical aspects and leave out most of social grease like „maybe“, „in my opinion“, „I might be wrong“ etc. just add copy/paste all these softeners from this signature to make reading more comfortable for you. Otherwise I’m a fine person which respects you and everyone and wants to be respected. Link to comment Share on other sites More sharing options...
dominik Posted December 6, 2022 Share Posted December 6, 2022 11 minutes ago, awakenedbyowls said: If I have to mimic then is there an easy way to do this fairly accurately by dragging the 4 corners in a symmetric way maybe? Symmetric operations with mesh warp nodes is missing at the moment. You have to modify each of them seperately. @NotMyFault's suggestion looks interesting, though. d. Quote Affinity Suite on Windows (V2) and iPad (V2). Beta testing when available. Windows 11 64-bit - Core i7 - 16GB - Intel HD Graphics 4600 & NVIDIA GeForce GTX 960M iPad pro 9.7" + Apple Pencil Link to comment Share on other sites More sharing options...
NotMyFault Posted December 6, 2022 Share Posted December 6, 2022 Something like https://de.wikipedia.org/wiki/Fischaugenobjektiv#Abbildungsfunktionen dominik 1 Quote Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. My posts focus on technical aspects and leave out most of social grease like „maybe“, „in my opinion“, „I might be wrong“ etc. just add copy/paste all these softeners from this signature to make reading more comfortable for you. Otherwise I’m a fine person which respects you and everyone and wants to be respected. Link to comment Share on other sites More sharing options...
awakenedbyowls Posted December 6, 2022 Author Share Posted December 6, 2022 Sphere only goes up to about 1024px square I found Lens Distortion but it's not really what I want to do, ie. warp a square into a rectangle - I want parts of my image to be reducing in pixel size not increasing Quote Link to comment Share on other sites More sharing options...
firstdefence Posted December 6, 2022 Share Posted December 6, 2022 I remember Flaming pear having some freebie plugins, basically one shot formula's for particular effects Base image. Effects like... Hyperbolic disc Square to Circle Wouldn't it be easier to simply use a 3D app to wrap the image around a sphere? Quote iMac 27" 2019 Sequoia 15.0 (24A335), iMac 27" Affinity Designer, Photo & Publisher V1 & V2, Adobe, Inkscape, Vectorstyler, Blender, C4D, Sketchup + more... XP-Pen Artist-22E, - iPad Pro 12.9 (Please refrain from licking the screen while using this forum) Affinity Help - Affinity Desktop Tutorials - Feedback - FAQ - most asked questions Link to comment Share on other sites More sharing options...
NotMyFault Posted December 6, 2022 Share Posted December 6, 2022 2 hours ago, awakenedbyowls said: I want parts of my image to be reducing in pixel size not increasing Use the sliders input a or b in my formula to adjust size 4 hours ago, NotMyFault said: Something like https://de.wikipedia.org/wiki/Fischaugenobjektiv#Abbildungsfunktionen Quote Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. My posts focus on technical aspects and leave out most of social grease like „maybe“, „in my opinion“, „I might be wrong“ etc. just add copy/paste all these softeners from this signature to make reading more comfortable for you. Otherwise I’m a fine person which respects you and everyone and wants to be respected. Link to comment Share on other sites More sharing options...
awakenedbyowls Posted December 6, 2022 Author Share Posted December 6, 2022 1 hour ago, firstdefence said: Wouldn't it be easier to simply use a 3D app to wrap the image around a sphere? Maybe But then why for upgrade to V2? I think maybe something a bit more subtle and less totally fisheye is what I'm looking for anyway so should manage with just V1 Quote Link to comment Share on other sites More sharing options...
JimmyJack Posted December 7, 2022 Share Posted December 7, 2022 4 hours ago, awakenedbyowls said: Sphere only goes up to about 1024px square Type in the number you want 😉. awakenedbyowls and firstdefence 2 Quote Link to comment Share on other sites More sharing options...
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