ashf Posted November 30, 2022 Share Posted November 30, 2022 Would be nice if you could add the collision detection / the common tangents option for the snapping. So snapping non-polygon objects will be easier. loukash and Brian_J 2 Quote Link to comment Share on other sites More sharing options...
NotMyFault Posted January 11, 2023 Share Posted January 11, 2023 For how many contact points? The given example would need 2 in parallel. Other examples may require more (e.g. circles arranged on a curve, add another circle who can touch dozens. Go from circles to non-regular shapes, and the problem becomes nasty. I assume the objects are only allowed to touch, and not overlap? Need a flag to allow rotation of objects, allowing denser packing? I‘m not arguing against this feature, only try to understand what specifically is requested, because there are many ways to interpret - or mis-interpret. It would help if you can share an actual real-live use case for what this feature is needed. Quote Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. My posts focus on technical aspects and leave out most of social grease like „maybe“, „in my opinion“, „I might be wrong“ etc. just add copy/paste all these softeners from this signature to make reading more comfortable for you. Otherwise I’m a fine person which respects you and everyone and wants to be respected. Link to comment Share on other sites More sharing options...
loukash Posted January 11, 2023 Share Posted January 11, 2023 9 hours ago, NotMyFault said: there are many ways to interpret For sure is that VectorStyler can already do it. So the math can't be that complex. ashf, Boldlinedesign and NotMyFault 3 Quote MacBookAir 15": MacOS Ventura > Affinity v1, v2, v2 beta // MacBookPro 15" mid-2012: MacOS El Capitan > Affinity v1 / MacOS Catalina > Affinity v1, v2, v2 beta // iPad 8th: iPadOS 16 > Affinity v2 Link to comment Share on other sites More sharing options...
Old Bruce Posted January 19, 2023 Share Posted January 19, 2023 On 1/11/2023 at 7:27 AM, loukash said: For sure is that VectorStyler can already do it. So the math can't be that complex. Some approximations don't necessarily work Quote Mac Pro (Late 2013) Mac OS 12.7.6 Affinity Designer 2.5.5 | Affinity Photo 2.5.5 | Affinity Publisher 2.5.5 | Beta versions as they appear. I have never mastered color management, period, so I cannot help with that. Link to comment Share on other sites More sharing options...
loukash Posted January 19, 2023 Share Posted January 19, 2023 On 1/19/2023 at 9:39 PM, Old Bruce said: Some approximations don't necessarily work They do: The spiral was stroke. Quote MacBookAir 15": MacOS Ventura > Affinity v1, v2, v2 beta // MacBookPro 15" mid-2012: MacOS El Capitan > Affinity v1 / MacOS Catalina > Affinity v1, v2, v2 beta // iPad 8th: iPadOS 16 > Affinity v2 Link to comment Share on other sites More sharing options...
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