Frozen Death Knight Posted November 19, 2022 Posted November 19, 2022 My first finished project in V2 was to create EXR matcaps I could use in Blender for sculpting that support multi-channel options. Pretty happy with the results and fellow sculptors have had a pretty positive reception to them. TheFlow and myclay 2 Quote
TheFlow Posted November 20, 2022 Posted November 20, 2022 Nice work FDK! So funny how much influence one Sculptor (Orb) has over the whole industry, based on a few tool presets from years back. Frozen Death Knight 1 Quote
Frozen Death Knight Posted November 20, 2022 Author Posted November 20, 2022 On 11/20/2022 at 11:11 AM, TheFlow said: Nice work FDK! So funny how much influence one Sculptor (Orb) has over the whole industry, based on a few tool presets from years back. Thanks! Yeah, indeed. My school told us during the ZBrush sculpting course to use them. Since I use Blender a lot too to sculpt and want to mix Blender+ZBrush in my workflow I felt like I needed to recreate this specific matcap to keep quality consistent. It's a good matcap for sure! TheFlow 1 Quote
VectorWhiz Posted November 21, 2022 Posted November 21, 2022 This makes the artist's life a lot easier.... Frozen Death Knight 1 Quote Home: https://vectorwhiz.com : : : : Portfolio blog: https://communicats.blogspot.com : : : : https://writhedwrites.blogspot.com/
TheFlow Posted November 21, 2022 Posted November 21, 2022 I totally get it. Been using ZBrush for probably 10 or 11 years by now, but since the change to Maxon I try to do as much of my important/client work in Blender and 3D Coat. Very nice. I also know/have seen your posts on Blenderartists for a good while now Frozen Death Knight 1 Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.