Jack Underscore Posted November 14, 2022 Share Posted November 14, 2022 Can you either add better saving support to PSD formats or somehow make a plugin so I can use affinity files natively in Blender? It is a major pain in the butt to always have to export to PSD while texturing in Blender. Quote Link to comment Share on other sites More sharing options...
Komatös Posted November 14, 2022 Share Posted November 14, 2022 Hi @Jack Underscore Why don't you ask in the Blender forum if they have support for the Affinity format? Why does a software always have to support the format of a competitor? Do you think Adobe will bother to support the Affinity format? StudioJason 1 Quote AMD Ryzen 7 5700X | INTEL Arc A770 LE 16 GB | 32 GB DDR4 3200MHz | Windows 11 Pro 24H2 (26100.2033) Affinity Suite V 2.5.5 & Beta 2.(latest) Interested in a free (selfhosted) PDF Solution? Have a look at Stirling PDF Before you ask! No! Link to comment Share on other sites More sharing options...
StudioJason Posted November 14, 2022 Share Posted November 14, 2022 11 minutes ago, Komatös said: Hi @Jack Underscore Why don't you ask in the Blender forum if they have support for the Affinity format? Why does a software always have to support the format of a competitor? Do you think Adobe will bother to support the Affinity format? This would actually be the route that you need to take. Not a competition aspect at all, but simply support for file formats Blender enables. Quote Link to comment Share on other sites More sharing options...
ashf Posted November 14, 2022 Share Posted November 14, 2022 An example of the problem in PSD created by Affinity? Quote Link to comment Share on other sites More sharing options...
tudor Posted November 14, 2022 Share Posted November 14, 2022 15 minutes ago, Komatös said: Why don't you ask in the Blender forum if they have support for the Affinity format? That would be possible only if/when Affinity makes public their file format specs. Quote Link to comment Share on other sites More sharing options...
Ian Tompkins Posted November 14, 2022 Share Posted November 14, 2022 2 hours ago, Jack Underscore said: Can you either add better saving support to PSD formats or somehow make a plugin so I can use affinity files natively in Blender? It is a major pain in the butt to always have to export to PSD while texturing in Blender. I'm curious, what is it about the PSD format that is required (or desired) for Blender textures? Would a PNG or TIF not work the same? I don't claim any real experience with 3D textures, but it seems odd to me that a proprietary Adobe file format would be the best choice for a highly established FOSS app like Blender. Komatös 1 Quote Link to comment Share on other sites More sharing options...
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