NotMyFault Posted November 12, 2022 Posted November 12, 2022 Hi, for live filters it is expected to affect only layers below. However, in my test document the filter "Mesh Warp" affects layers above. The issue depends on some of the layers below the fill layer. If you deactivate them, issue is gone. Image 1: live mesh warp inactive Image 2: Live Mesh Warp active. Rectangle with gradient above gets impacted (assumed bug). File: live mesh warp bug.afphoto IPv6 1 Quote Mac mini M1 A2348 | MBP M3 Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.
Staff NathanC Posted November 25, 2022 Staff Posted November 25, 2022 Hi @NotMyFault, I can confirm I've been able to replicate your issue, after stripping down your file it looks like it's the perspective filter that's causing the issue. I've now logged it with the developers. 🙂 NotMyFault 1 Quote
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