Iby Posted November 10, 2022 Share Posted November 10, 2022 I still see the workflow for RBGBA channel packing for game texture is still a nightmare and hasn't improved since v1, I thought this would be improved in v2 especially with the UI improvements. Please could you make it simple as photoshop where you can copy/paste from black and white layers into one of the RGB channels. Its soo much simpler to work with and selection of the channel was so much easier. Quote Link to comment Share on other sites More sharing options...
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