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Posted (edited)

While playing around with the new layer FX I noticed that the Noise does not apply to Solid color or Contour stops.  That is odd because the Noise does apply to the Gradient color stops.

When I tried Gradient, It works as expected.  I guess that could be used as a workaround. I tested it in the previous version with the same result so I'm not sure if this is just a bug that carried over or if it is by design.

image.png.3af3579ae9488205a74c7780701164f0.png

Would like to see better support for strokes on text.  I know it wasn't supported before but even just trying to add a dotted line on some text and set the color to a gradient (which had absolutely no effect), the entire UI became sluggish until I removed the text layer.

image.png.5088838648441c9dc43dfef4db841f59.png

I am on Windows 10 Version (10.0.19044 Build 19044) with hardware acceleration enabled.  Config is Intel i7-9700k, EVGA RTX2080 Super, 32GB RAM.

Edited by laskop
Added system specs
  • 2 weeks later...
  • Staff
Posted

Hi laskop,

Thanks for letting us know. I've passed on the Gradient Noise issue to development. With regards to the text with a dash outline and a gradient stroke causing slowdown, are you able to share the file please? I've tried replicating with no luck.

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