Customer Feedback Posted June 21, 2022 Posted June 21, 2022 I was (funnily enough in another forum) made aware of the excellent functionality when rotating objects, that if you hold down CTRL during rotation, the object is rotated around the opposite corner/side. For example if you do this when rotating the top right corner, then the object rotates around the bottom left corner. Really smooth. Unfortunately, when you do this on the around the middle on the sides, you can simultaneously adjust the object's size during the rotation, and you almost can't avoid this. Isn't this a bug? Quote
GarryP Posted June 21, 2022 Posted June 21, 2022 When using that functionality (if I have correctly understood what you are doing) the status bar says “resize and rotate”. So the answer to the question would seem to be: No, it’s not a bug, it’s expected behaviour. Quote
Customer Feedback Posted June 21, 2022 Author Posted June 21, 2022 2 hours ago, GarryP said: When using that functionality (if I have correctly understood what you are doing) the status bar says “resize and rotate”. So the answer to the question would seem to be: No, it’s not a bug, it’s expected behaviour. Status bar only says that when transforming. I'm thinking of when you have enabled rotation or skew "mode": if you place the pointer slightly offset from the corner or midpoint the rotate or skew symbol appears. You can rotate around the opposite corner with CTRL without risking to resize your object At midpoints you can only skew though (and this is the bug or missing functionality, CTRL does nothing) When the pointer is above the midpoint you can rotate about the opposite midpoint, but NOT without resizing It really is a time-saving functionality, and I think you should be able to rotate around the opposite midpoint just as easily. It completely eliminates the need to have and use transform origin in my workflows. Quote
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