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Strange Display-Behaviour while zooming 3D-Texture with very thin cracks


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Hi everybody!

I made some experiments again with textures for styles, and I became witness of a very mysterious behaviour in Affinity Designer. The texture has very thin transparent cracks (1,5 pixels, I also tested 1 pixel). I made this cracks, because I wanted to get bevel effects there using the 3D-Layer-Effect. As you can see on the outer edges of the shape, it has a bevel there. But if the whole shape is zoomed in, there are no bevels visible inside the shape. Watch the attached video to see what happens if I zoom in. A bug?

Windows 10, Designer 1.10.5.1342

 

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It might help if you could attach a sample AD file so others can test with it.

All 3 1.10.8, & all 3 V23.0 Mac apps; 2020 iMac 27"; 3.8GHz i7, Radeon Pro 5700, 32GB RAM; macOS 10.15.7
Affinity Photo 
1.10.8; Affinity Designer 1.108; & all 3 V2 apps for iPad; 6th Generation iPad 32 GB; Apple Pencil; iPadOS 15.7

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29 minutes ago, iconoclast said:

No problem. Here it is. Seems that is has to do with the Profile of the 3D-Effect.

Yes, it looks like a bug when a profile is applied, or at least there is no weird display behavior when I remove the profile in the FX.

All 3 1.10.8, & all 3 V23.0 Mac apps; 2020 iMac 27"; 3.8GHz i7, Radeon Pro 5700, 32GB RAM; macOS 10.15.7
Affinity Photo 
1.10.8; Affinity Designer 1.108; & all 3 V2 apps for iPad; 6th Generation iPad 32 GB; Apple Pencil; iPadOS 15.7

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