NotMyFault Posted May 29, 2022 Posted May 29, 2022 Hi, i started with a question, but now assume this is a bug: anti-aliasing of pixel layers stretched more than 2x gets wrong. Pixels will be rendered fully transparent despite in need of anti-aliasing. I used Designer for its split view function only, same applies in Photo. rect res aa issue.afdesign for details and example file, please refer to Quote Mac mini M1 A2348 | MBP M3 Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.
Staff Callum Posted May 30, 2022 Staff Posted May 30, 2022 Hi NotMyFault, Good catch! I have logged this with our developers to be investigated further. Thanks C Quote Please tag me using @ in your reply so I can be sure to respond ASAP.
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