fotis575 Posted April 25, 2022 Share Posted April 25, 2022 When import svg from lightburn to Affinity Designer the linked vectors appear in scattered places.(google translate). Video: https://odysee.com/@fotis575:3/Import-SVG-from-Lightburn-to-Affinity-Designer-(problem)-2022-4-24:d Quote Link to comment Share on other sites More sharing options...
Hangman Posted April 26, 2022 Share Posted April 26, 2022 Hi @fotis575 and welcome to the forums... It may not make any difference but try setting your X0, Y0 point to the top left corner in Lightburn (rather than the top right as shown in your video clip) prior to exporting and see if it makes any difference. Quote Affinity Designer 2.4.2 | Affinity Photo 2.4.2 | Affinity Publisher 2.4.2 Affinity Designer Beta 2.5.0 (2402) | Affinity Photo Beta 2.5.0 (2402) | Affinity Publisher Beta 2.5.0 (2402) Affinity Designer 1.7.3 | Affinity Photo 1.7.3 | Affinity Publisher 1.10.8 MacBook Pro 16GB, macOS Monterey 12.7.4, Magic Mouse Link to comment Share on other sites More sharing options...
fotis575 Posted April 26, 2022 Author Share Posted April 26, 2022 the piece breaks again. Thanks for trying. Quote Link to comment Share on other sites More sharing options...
v_kyr Posted April 26, 2022 Share Posted April 26, 2022 On 4/25/2022 at 3:31 PM, fotis575 said: When import svg from lightburn to Affinity Designer the linked vectors appear in scattered places. You have to show a SVG file from that Lightburn software, so one can inspect how that generates it's SVG output code. - It's possible that ADe interprets/parses in the SVG code from that Lightburn software differently here, than webbrowsers etc. would do instead, since ADe supports just a plain subset of the whole SVG spec. Quote ☛ Affinity Designer 1.10.8 ◆ Affinity Photo 1.10.8 ◆ Affinity Publisher 1.10.8 ◆ OSX El Capitan ☛ Affinity V2.3 apps ◆ MacOS Sonoma 14.2 ◆ iPad OS 17.2 Link to comment Share on other sites More sharing options...
patricr Posted September 12, 2022 Share Posted September 12, 2022 Have had this same "pieces of svg file" all over the place when placing a Lightburn file in Affinity Design. The only way I can fix it is to export svg from Lightburn>Open or import in Inkscape>export as plain svg to place in Affinity Designer. Since this seems to happen only using Lightburn, then that must be where the problem resides. Quote Link to comment Share on other sites More sharing options...
Hangman Posted September 12, 2022 Share Posted September 12, 2022 @patricr, are you able to upload a sample svg file so we can take a look at what's causing the issue? Quote Affinity Designer 2.4.2 | Affinity Photo 2.4.2 | Affinity Publisher 2.4.2 Affinity Designer Beta 2.5.0 (2402) | Affinity Photo Beta 2.5.0 (2402) | Affinity Publisher Beta 2.5.0 (2402) Affinity Designer 1.7.3 | Affinity Photo 1.7.3 | Affinity Publisher 1.10.8 MacBook Pro 16GB, macOS Monterey 12.7.4, Magic Mouse Link to comment Share on other sites More sharing options...
fotis575 Posted September 12, 2022 Author Share Posted September 12, 2022 https://odysee.com/@fotis575:3/Import-SVG-to-Affinity-Designe-from-Lightburn-(Solution)-part-2:9 this ts my solution Quote Link to comment Share on other sites More sharing options...
Hangman Posted September 12, 2022 Share Posted September 12, 2022 In LightBurn if you change your 0, 0 origin to Top Left by going to Edit > Device Settings and clicking the Top Left radio button... Depending how you've setup your artwork you may need to then rotate it 180° and you may also need to flip it horizontally Arrange > Flip Horizontal. If you then export your file as an SVG it 'should' open as expected in Affinity Designer. Quote Affinity Designer 2.4.2 | Affinity Photo 2.4.2 | Affinity Publisher 2.4.2 Affinity Designer Beta 2.5.0 (2402) | Affinity Photo Beta 2.5.0 (2402) | Affinity Publisher Beta 2.5.0 (2402) Affinity Designer 1.7.3 | Affinity Photo 1.7.3 | Affinity Publisher 1.10.8 MacBook Pro 16GB, macOS Monterey 12.7.4, Magic Mouse Link to comment Share on other sites More sharing options...
patricr Posted November 4, 2022 Share Posted November 4, 2022 Hangman- I am way late in discovering this solution! It works fine. Thank you very much! Hangman 1 Quote Link to comment Share on other sites More sharing options...
firstdefence Posted November 5, 2022 Share Posted November 5, 2022 It also depends how the table has been set. 0,0 isn't necessarily top left, it can also be bottom left. From having a little play around, before export make a note of the height of the object, export to SVG and open in Affinity Designer, change the units to millimetres and in the transform panel change the y: to the height of the object, it should move it into position correctly. Quote iMac 27" 2019 Somona 14.3.1, iMac 27" Affinity Designer, Photo & Publisher V1 & V2, Adobe, Inkscape, Vectorstyler, Blender, C4D, Sketchup + more... XP-Pen Artist-22E, - iPad Pro 12.9 (Please refrain from licking the screen while using this forum) Affinity Help - Affinity Desktop Tutorials - Feedback - FAQ - most asked questions Link to comment Share on other sites More sharing options...
patricr Posted November 5, 2022 Share Posted November 5, 2022 Nope, the upper left worked since that is the the home and origin of the laser. I never thought that was the problem, even after years of dealing with Postscript and image setters! So slick to take a wood inlay file I want to make a proof of, out of LB and into Designer where I can add wood captures in Styles right into the proper areas of the design. Thanks to all for the help. Sample below. firstdefence, simoncox and Hangman 3 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.