fionalibby Posted April 19, 2022 Posted April 19, 2022 I'm trying to extend the background pattern down and left over the remaining edges of the head. My thought was to take some of the pattern and stretch it, but cannot manage to do it since it's on a 45 degree angle, but the selection doesn't let me pull in the direction I want. Here's the part I want to stretch over the head below and to the left: As you can see, the handles are on the surrounding rectangle, but I want them to be on the corners of the marquis or selection so it will blend smoothly. I hope this makes sense. Thanks Quote
Old Bruce Posted April 19, 2022 Posted April 19, 2022 Which application are you using? Is the "background" an image layer or a pixel layer? In Photo I would suggest using a shape to draw the size and shape where you want the selection to be then use the Select > Selection from Layer to get the selection you want. Quote Mac Pro (Late 2013) Mac OS 12.7.6 Affinity Designer 2.6.0 | Affinity Photo 2.6.0 | Affinity Publisher 2.6.0 | Beta versions as they appear. I have never mastered color management, period, so I cannot help with that.
fionalibby Posted April 20, 2022 Author Posted April 20, 2022 Thanks. I tried that but the result seemed to be the same. It's easy to do this if the object is oriented at a 90 degree interval but if it's not, I can't grab it effectively. Quote
JimmyJack Posted April 20, 2022 Posted April 20, 2022 14 hours ago, fionalibby said: Thanks. I tried that but the result seemed to be the same. It's easy to do this if the object is oriented at a 90 degree interval but if it's not, I can't grab it effectively. The way to do what you're asking is to start with a rectangular selection then go into quick mask (with move tool selected) and resize and rotate as you wish. Exit quick mask and you'll have the rotated bounding box you need. But...... that's not the way to go here. You're gonna end up with some hard edges to fix, and the whole thing won't blend well.... as you can see here: Instead, use some of the other "repairing" tools: Clone or Inpainting or Blemish etc. I used Inpainting. Quote
NotMyFault Posted April 20, 2022 Posted April 20, 2022 A different approach (1) copy the original layer (or merge visible) rotate by the angle (45 degree) rasterize to get rid of rotation select the rectangle, and duplicate it. Now you can stretch. rotate back the rectangle you may need to rasterize again the patches, to get rid of the rotation. (2) using the patch tool allows to rotate, and resize the source patch before applying. This is a very powerful tool. Use „selection is source“, you can create larger patches my applying a smaller patch multiple times at different locations. The patch tool automatically blends the edges. Quote Mac mini M1 A2348 | MBP M3 Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.
Komatös Posted April 20, 2022 Posted April 20, 2022 Or you can use the Smudge Brush tool and the Blur Brush tool. Quote MAC mini M4 | MacOS Sequoia 15.5 | 16 GB RAM | 256 GB SSD AMD Ryzen 7 5700X | Sapphire Nitro+ RX 9060 XT 16 GB | 32 GB DDR4 3200MHz | Windows 11 Pro 24H2 (26100.4351) Windows 11 Pro on VMWare Virtual Machine (on Mac) Affinity Suite V 2.6.3 & Beta 2.6 (latest) Interested in a free (selfhosted) PDF Solution? Have a look at Stirling PDF No backup, no pity.
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