fromart Posted April 14, 2022 Posted April 14, 2022 (edited) So I am trying to create a zipper brush and I am stumbling into these problems: I am sometimes unable to change the colour of the brush, and the brush itself is unable to repeat. I also sometimes get different results when I create the exact same brushes again, meaning i can delete the brush and then create it again. Zipper V5 has a black background, while Zipper V4 has a transparent background. Here I am vector drawing with Zipper V4, and then Zipper V5. You can see them up in the right corner. Both Zipper V4, and Zipper V5 is set to repeat. What am I doing wrong? Edited April 14, 2022 by fromart Quote
Old Bruce Posted April 14, 2022 Posted April 14, 2022 2 hours ago, fromart said: What am I doing wrong? Quite a few things. One is that your picture should be Two halves on top and One whole on the bottom instead of the One whole and Two wholes. Another is that you most likely don't realize the way the "vector" brushes work in Designer (and Photo and Publisher). They are not "Vector Brushes", they are "Brushes to be used on Vectors". Quote Mac Pro (Late 2013) Mac OS 12.7.6 Affinity Designer 2.6.0 | Affinity Photo 2.6.0 | Affinity Publisher 2.6.0 | Beta versions as they appear. I have never mastered color management, period, so I cannot help with that.
NotMyFault Posted April 14, 2022 Posted April 14, 2022 3 hours ago, fromart said: What am I doing wrong? Nothing important. Create a new image brush (not intensity brush) and all is well. Source should be black/white (RGB/8 in fact ), export as png. Quote Mac mini M1 A2348 | MBP M3 Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.
fromart Posted April 14, 2022 Author Posted April 14, 2022 (edited) 19 minutes ago, Old Bruce said: Quite a few things. One is that your picture should be Two halves on top and One whole on the bottom instead of the One whole and Two wholes. Another is that you most likely don't realize the way the "vector" brushes work in Designer (and Photo and Publisher). They are not "Vector Brushes", they are "Brushes to be used on Vectors". Thanks. Yea, I was just gonna drag the slider to fix it so that it would be a continous image. But all the other brushes that I didn't make work just nicely. 7 minutes ago, NotMyFault said: Nothing important. Create a new image brush (not intensity brush) and all is well. Source should be black/white (RGB/8 in fact ), export as png. But the problem with a non-intensity brush is that I cannot change the color of it (According to a youtuber anyway, and I tried with it also but couldn't change the colour). Could it be my export settings that is causing it to be act so weirdly? Edited April 14, 2022 by fromart Quote
NotMyFault Posted April 14, 2022 Posted April 14, 2022 You can always use a gradient map to change colors. Quote Mac mini M1 A2348 | MBP M3 Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.
NotMyFault Posted April 14, 2022 Posted April 14, 2022 To be totally honest: a real world zipper, no matter if metal or plastic is used, never changes its width. Only the gaps of fabric change their with. If you intend to achieve photo realistic look, you would need to crate individual shapes for every element of the zipper. Quote Mac mini M1 A2348 | MBP M3 Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.
Labsquad Media Posted February 4, 2023 Posted February 4, 2023 One thing to note, there's a "glitch" in Designer 1 and Designer 2. The brush engine panel cannot recognize any PNG that is taller than it is wide. I had forgotten this issue until I jumped into Designer 2.0 and couldn't figure out why I I was having mixed experiences with making repeating Textured Intensity Brushes. After pulling my hair out, I remembered this idiosyncrasy. No big deal since you can shorten the "head" and "tail" of the PNG in the lower portion of the brush editor. Quote
gw_westdale Posted March 4, 2023 Posted March 4, 2023 Any chance of a tidy up of this so called 'glitch' in Intensity Brushes where the PNG fails if taller than wide ? I have just been banging my head against it trying to create map borders then fortunately came across this thread. 1H works 1V doesnt. Was working in Designer beta 1714 but checked back and found it was a long standing issue. Quote Win 11 PCs 64bit Envy and Envy tablet + Filter Forge Retired computer systems tester doing graphics for charities and politics etc.
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