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Posted

Hello,
Is there any way to unfit an object from the isometric grid plane in Affinity Designer and bring it back to the basic plane for edit?
Thank you.

Posted

Just use the R* and S* in the Transform pane. That means setting them back to 0 and 0.

* Rotate and Shear.

Mac Pro (Late 2013) Mac OS 12.7.6 
Affinity Designer 2.5.7 | Affinity Photo 2.5.7 | Affinity Publisher 2.5.7 | Beta versions as they appear.

I have never mastered color management, period, so I cannot help with that.

Posted
7 hours ago, P_Nog said:

Hello,
Is there any way to unfit an object from the isometric grid plane in Affinity Designer and bring it back to the basic plane for edit?
Thank you.

This is a good point, @Old Bruce suggestion almost works but there is a distortion of the shape afterwards. to test create a square 50 x 50mm fit it to an isometric plane the change the R* and S* to zero the sqaure is no longer a square, it loses approx 7mm on it's height.

There should be the option to release from plane without the distortion.

iMac 27" 2019 Sequoia 15.0 (24A335), iMac 27" Affinity Designer, Photo & Publisher V1 & V2, Adobe, Inkscape, Vectorstyler, Blender, C4D, Sketchup + more... XP-Pen Artist-22E, - iPad Pro 12.9  
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Posted
12 hours ago, Old Bruce said:

Just use the R* and S* in the Transform pane. That means setting them back to 0 and 0.

* Rotate and Shear.

Thank you so much.
I tried it but @firstdefence is right. There is a distortion of the shape afterwards.

 

Posted
7 hours ago, BofG said:

Create your object on the flat plane, create a symbol from it and then fit the symbol copy to the iso plane. You then have the best of both worlds.

Thank you so much, but I think it only works for fill and stoke.
For example. If I want to open a hole in a rectangle, I can no longer subtract or intercept because it is a symbol and not a curve.

Posted
1 hour ago, BofG said:

Scale: 0, Shear 0, then in the height box enter: 115.4694%

You can do any editing, including subtract - you have to work directly on the layers of the symbol, everything has to first be within the Symbol group.

Hi BofG,
Everything works perfectly that way.
It was a big help.
Thank you so much!

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