Newbee2021 Posted January 14, 2022 Posted January 14, 2022 Hello, I´ll write in English and German (below). • I opened a RAW file of 42 mb with affinity photo and worked it. When I saved it as afphoto this file had increased to 680 mb (!!!). Is this normal? Does affinity not work with xmp-extensions as Photoshop or Lightroom? • Ich habe mit affinity phot eine RAW - Datei mit 42 mb geöffnet und bearbeitet. Die als afphoto abgespeicherte Datei hatte dann 680 mb (!!!). Ist das normal? Arbeitet affinity photo nicht mit xmp-Erweiterungen wie Photoshop und Lightroom? Greetings / Grüße: Guenter Quote
IanSG Posted January 14, 2022 Posted January 14, 2022 12 minutes ago, Newbee2021 said: • I opened a RAW file of 42 mb with affinity photo and worked it. When I saved it as afphoto this file had increased to 680 mb (!!!). Is this normal? Does affinity not work with xmp-extensions as Photoshop or Lightroom? AP doesn't use sidecar files - everything's saved in .afphoto files, and they can be huge! The exact size depends on what editing's been done and things like saving snapshots and the editing history, but I don't think your case is unusual. Newbee2021 1 Quote AP, AD & APub user, running Win10
Newbee2021 Posted January 14, 2022 Author Posted January 14, 2022 14 minutes ago, IanSG said: AP doesn't use sidecar files - everything's saved in .afphoto files, and they can be huge! The exact size depends on what editing's been done and things like saving snapshots and the editing history, but I don't think your case is unusual. Quote
Newbee2021 Posted January 14, 2022 Author Posted January 14, 2022 OK, thank you. I couldn´t imagine this and I thought, that I might have done anything wrong in my settings. Quote
walt.farrell Posted January 14, 2022 Posted January 14, 2022 What are the pixel dimensions that your camera produces? That will determine the final size (in MB) of an image when developed. For example, suppose it produces 2000 x 3000 pixel images, which gives you 6,000,000 pixels. In the RAW file, each will take (perhaps) 12 bits total. That will give you 72,000,000 bits, or 9 MB. (So, your camera probably takes bigger images.) When you Develop, you have a choice of RGB-16 or RGB-32. Suppose you use RGB-16. That requires 16-bits per channel (R, G, B) plus 16 for transparency, or 64 bits per pixel. So, instead of 9MB, you now have 48 MB (6 million pixels * 64 bits per pixel). Additionally, your .afphoto file will contain a Snapshot of the initial file, effectively doubling it in size, and giving you 96 MB. (You can delete that Snapshot if you want to.) Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.3.1, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1
David in Яuislip Posted January 14, 2022 Posted January 14, 2022 2 minutes ago, walt.farrell said: When you Develop, you have a choice of RGB-16 or RGB-32 ^^This^^ After developing the raw image with all defaults I see these results 188,808,112 90Dsample-16.afphoto 574,242,565 90Dsample-32.afphoto 47,818,311 90Dsample.CR3 Quote Microsoft Windows 11 Home, Intel i7-1360P 2.20 GHz, 32 GB RAM, 1TB SSD, Intel Iris Xe Affinity Photo - 24/05/20, Affinity Publisher - 06/12/20, KTM Superduke - 27/09/10
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