Berzerk Posted December 30, 2021 Posted December 30, 2021 Hello, I want to cut out the below bitmaps as individual objects and after that, I need a vector line exactly around the border of each object to cut the with a cutting plotter. How can I do this the most efficient way? I know to do this in single steps with the brush selection tool and then draw a vector line manually around each object with the pen tool but there must be a better way? For example, the magic wand tool would work on this picture very good, it recognizes all objects but I can't convert the selections of the wand tool in vectors and also, I don't have separate bitmaps after the wand tool, instead still one big bitmap. Sorry for beeing such a noob.
Komatös Posted December 30, 2021 Posted December 30, 2021 Hello @Berzerk Delete the white backround and finetune the 'dophin' cards. Then you can add the outline fx. Maybe you find the vector versions useful. 66984_2.afdesign NotMyFault 1 MAC mini M4 | MacOS 26.0.1 (Tahoe) | 16 GB RAM | 256 GB SSD AMD Ryzen 7 9700X | Sapphire Nitro+ RX 9060 XT 16 GB | 32 GB DDR5 6000 MT/s | Windows 11 Pro 25H2 (26100.6584) Windows 11 Pro on VMWare Virtual Machine (on Mac) Affinity Suite V 2.6.4 Don't waste my thoughts with useless ideas!
R C-R Posted December 31, 2021 Posted December 31, 2021 4 hours ago, Komatös said: Delete the white backround and finetune the 'dophin' cards. Then you can add the outline fx. How in AD can you convert an outline fx to a vector path? All 3 1.10.8, & all 3 V2.6 Mac apps (currently 2.6.4); 2020 iMac 27"; 3.8GHz i7, Radeon Pro 5700, 32GB RAM; macOS 10.15.7 All 3 V2 apps for iPad; 6th Generation iPad 32 GB; Apple Pencil; iPadOS 15.7
Komatös Posted December 31, 2021 Posted December 31, 2021 7 hours ago, R C-R said: How in AD can you convert an outline fx to a vector path? Ask me something heavier. 😉🙃 I must have forgotten the part about the plotter when I wrote the text. MAC mini M4 | MacOS 26.0.1 (Tahoe) | 16 GB RAM | 256 GB SSD AMD Ryzen 7 9700X | Sapphire Nitro+ RX 9060 XT 16 GB | 32 GB DDR5 6000 MT/s | Windows 11 Pro 25H2 (26100.6584) Windows 11 Pro on VMWare Virtual Machine (on Mac) Affinity Suite V 2.6.4 Don't waste my thoughts with useless ideas!
v_kyr Posted December 31, 2021 Posted December 31, 2021 In Designer add another outline via the appearance panel. Dive into the vector groups for the circles, triangles, rounded rects and apply there to the bottom surrounding element an outline. For the others like the dolphin and beach stuff make a duplicate, create a montage out of the duplicate and add an outline stroke to that. ☛ Affinity Designer 1.10.8 ◆ Affinity Photo 1.10.8 ◆ Affinity Publisher 1.10.8 ◆ OSX El Capitan ☛ Affinity V2.3 apps ◆ MacOS Sonoma 14.2 ◆ iPad OS 17.2
R C-R Posted December 31, 2021 Posted December 31, 2021 6 hours ago, v_kyr said: In Designer add another outline via the appearance panel. What specifically are you suggesting another outline be added to? The OP posted a screenshot of (I assume) a single layer bitmap image opened in AD. If I do that I get a "(Pixel)" layer. I can use the flood select tool to remove most the extra white background but I have to be very careful not to include the white parts along the edges of items like the dolphins & 2 of the rocky beach ones. At that point, I do not see how to add an outline (a stroke, I assume) via the Appearance (or Stroke) panel, if that is what you mean, that (as I understand it) the OP wants to exactly trace the border (edges) of each of the individual bitmap shapes. It is still just a single "(Pixel)" layer, with no actual outline stroke even if I set it to have one. All 3 1.10.8, & all 3 V2.6 Mac apps (currently 2.6.4); 2020 iMac 27"; 3.8GHz i7, Radeon Pro 5700, 32GB RAM; macOS 10.15.7 All 3 V2 apps for iPad; 6th Generation iPad 32 GB; Apple Pencil; iPadOS 15.7
v_kyr Posted December 31, 2021 Posted December 31, 2021 1 hour ago, R C-R said: What specifically are you suggesting another outline be added to? The OP posted a screenshot of (I assume) a single layer bitmap image opened in AD. If I do that I get a "(Pixel)" layer. I can use the flood select tool to remove most the extra white background but I have to be very careful not to include the white parts along the edges of items like the dolphins & 2 of the rocky beach ones. Sleep well, Komatös already provided in his first post traced vectors of these initial images! - All I said is in reference to those vectorized versions! R C-R 1 ☛ Affinity Designer 1.10.8 ◆ Affinity Photo 1.10.8 ◆ Affinity Publisher 1.10.8 ◆ OSX El Capitan ☛ Affinity V2.3 apps ◆ MacOS Sonoma 14.2 ◆ iPad OS 17.2
R C-R Posted December 31, 2021 Posted December 31, 2021 3 minutes ago, v_kyr said: All I said is in reference to those vectorized versions! Thanks for the clarification. All 3 1.10.8, & all 3 V2.6 Mac apps (currently 2.6.4); 2020 iMac 27"; 3.8GHz i7, Radeon Pro 5700, 32GB RAM; macOS 10.15.7 All 3 V2 apps for iPad; 6th Generation iPad 32 GB; Apple Pencil; iPadOS 15.7
Berzerk Posted January 1, 2022 Author Posted January 1, 2022 (edited) Hi, i appreciate all the answers and thank you Komatös for the vectorized version (Please let me know how you did this!). With an already vectorized Image I know now how to do this from v-kyr. But actually PC-R is right, after the flood tool, I still have a bitmap with no background then. No separate objects, no outline. Komatös helped me with this image, but I need to know how to do this for the future so I can do it myself. You know, it's about this "teach them how to fish" thing 🙂 Thank you. P.S.: Don't mind about the open objects like the Dolphins etc., I think I know how to handle that. Edited January 1, 2022 by Berzerk
R C-R Posted January 1, 2022 Posted January 1, 2022 6 hours ago, Berzerk said: Komatös helped me with this image, but I need to know how to do this for the future so I can do it myself. I suspect creating the vector version was done with a different app because no Affinity app has (as yet) a function to convert bitmaps to vectors (also called auto-trace or the like). You may also notice that, as is typical with the apps that have that function, several of the vectorized items are composed of a very large number of curves, some with a very large number of nodes. Most of these other apps have options & adjustments that can be used to reduce the number of curves & nodes, but that is at the expense of fildelity to the appearance of the original bitmap image. All 3 1.10.8, & all 3 V2.6 Mac apps (currently 2.6.4); 2020 iMac 27"; 3.8GHz i7, Radeon Pro 5700, 32GB RAM; macOS 10.15.7 All 3 V2 apps for iPad; 6th Generation iPad 32 GB; Apple Pencil; iPadOS 15.7
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