Jump to content
You must now use your email address to sign in [click for more info] ×

Strange Lab color - suppose a bug in color rendering


smg

Recommended Posts

If you don’t trust Affinity you could use free online tools to convert from LAB to RGB.

Both LAB colors differ only slightly : 0 / 255 / 250 vs 0 / 255 / 255

Looks perfectly ok in Affinity.

336F7B29-45B5-4BDB-B125-5A41E242D8D3.thumb.png.1153b6bd42a25af74b33567f1e9db927.png

0D0BE4D9-8DDF-4C6C-9789-AEC5EB06916A.thumb.png.1da7107b4a9d981c5a53508038d7b0d3.png

Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...

Important Information

Terms of Use | Privacy Policy | Guidelines | We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.