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Exported SVG Looks different in Inkscape/Browser than when opened in Affinity


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Hey guys, this is my first time writing something this forum. I'm a Affinity beginner so maybe someone here can help me out.

I have some problems and I don't know how to fix:

When I export my designs to SVG and open them in another application (here Inkscape) it looks weird.

Here what it looks like in Affinity:

Affinity.PNG.52b1970259096f2644224f5bfe96b8ec.PNG

And here what it looks like in Inkscape:

Inkscape.PNG.4df10cbc57581c5a4c2be6a0edac20b7.PNG

The end of the curves look super rounded and not like in Affinity. Also I do not understand why the curves change slightly when I zoom in affinity (makes no sense). 

And some curves are straight up broken...

296772351_Whatisthis.PNG.d26eef6d6b256b2eca2c029e25f66fd1.PNG

In Affinity everything looks fine... 

Another question: Is there a tutorial for the pressure curve and how to properly adjust it so that these blobs at the end of the strokes do not appear?

If this cannot be fixed affinity is useless to me.

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Hi and welcome to the forum!

Hard to tell without seeing and taking a look into either file! - When you say "here is what it looks in Affinity" you probably mean the initial drawing and not the SVG (re-)imported into Affinity here?

☛ Affinity Designer 1.10.8 ◆ Affinity Photo 1.10.8 ◆ Affinity Publisher 1.10.8 ◆ OSX El Capitan
☛ Affinity V2.3 apps ◆ MacOS Sonoma 14.2 ◆ iPad OS 17.2

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Yeah, you are right it was the inital drawing. Sorry, I was not very clear with that.

Is there some kind of settings that makes it look different from when it is exported? For example anti-aliasing?

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On 12/18/2021 at 6:40 PM, Guest said:

Is there some kind of settings that makes it look different from when it is exported? For example anti-aliasing?

If the file is all vectors then antialiasing won’t be used. But even so it doesn’t look like an antialiasing issue to me.
Dose this only happen in this one specific file? Or for all SVG exports from other files?
Which SVG  export preset option, if any, did you use?
As v_kyr suggests, are you able to post the Affinity file shown above and the SVG from it, so forum members can investigate further?
Or if you prefer a redacted, striped down version of the problem file that still fails for you?

macOS 12.7.6  15" Macbook Pro, 2017  |  4 Core i7 3.1GHz CPU  |  Radeon Pro 555 2GB GPU + Integrated Intel HD Graphics 630 1.536GB  |  16GB RAM  |  Wacom Intuos4 M

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It's not fine because the stroke was converted to curves, and it can end up badly. Like two round shapes on each extremities, and some curves between them, instead of the nice "bean" you would have draw manually.

The problem is that Affinity apps convert badly the whole stroke in different shapes and add them, and this is this operation that is bugged. You can have nodes inside the new curve, the new path is iregular, like in the last image of your example.

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On 12/18/2021 at 11:23 AM, Guest said:

When I export my designs to SVG and open them in another application (here Inkscape) it looks weird.

What Inkscape shows is pretty much the same what a webbrowser (Firefox) shows and also even what Affinity Designer will show if you open the generated SVG again in Designer. - Meaning here, what Affinity initially shows you when drawn and exports as SVG is slightly different in preview then. And the SVG code Affinity generates will be everywhere shown in the same manner (Firefox, Inkscape, AD when openening the SVG it generated) AFAI can see.

Some of the wrinkles are not drawn very well though, which leads to such wholes or partial distortions then. Take a look and inspect selected ones with the Node tool. - Aka ...

wrinkles.jpg.7bde43be186af62e20d8ec420c93f67c.jpg

You've seem to have drawn these from lines with strokes, maybe it's better to redraw/recreate those via oval shapes or closed elliptical curves etc. You can manipulate their form via bending specific nodes with the Node tool then.

☛ Affinity Designer 1.10.8 ◆ Affinity Photo 1.10.8 ◆ Affinity Publisher 1.10.8 ◆ OSX El Capitan
☛ Affinity V2.3 apps ◆ MacOS Sonoma 14.2 ◆ iPad OS 17.2

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Also one more small question: Is it a bug that if you add a new artboard via selection that it doesnt fit the size of the selected object? Is this a bug?

Edited by m0ntem
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Here's the difference for a wrinkle between an initially draw one in Affinity Designer and how it's SVG code is afterwards interpreted when loaded again into Affinity Designer (see the nodes) ...

  1. Initial drawn in AD:

    wrink1.jpg.2f7873b64a760302630d48e5d738da20.jpg

     
  2. Opened/Reloaded the by AD generated SVG again into AD.

    wrink2.jpg.ea40819c46b9be0ca2d8d8cadeaff6cd.jpg

 

 

☛ Affinity Designer 1.10.8 ◆ Affinity Photo 1.10.8 ◆ Affinity Publisher 1.10.8 ◆ OSX El Capitan
☛ Affinity V2.3 apps ◆ MacOS Sonoma 14.2 ◆ iPad OS 17.2

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On 12/18/2021 at 8:01 PM, Guest said:

Is it a bug that if you add a new artboard via selection that it doesnt fit the size of the selected object? Is this a bug?

Don't know how and which object you selected to make an artboard from then (if a single one, or a group etc. ?).

wrinkle-artboard.jpg.e783bcb83c4d7c0aa56c00356695473c.jpg

☛ Affinity Designer 1.10.8 ◆ Affinity Photo 1.10.8 ◆ Affinity Publisher 1.10.8 ◆ OSX El Capitan
☛ Affinity V2.3 apps ◆ MacOS Sonoma 14.2 ◆ iPad OS 17.2

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On 12/18/2021 at 8:21 PM, Guest said:

But it cuts of the side of it:

It shifted the head slightly to the right, probably due to mm rounding etc. - Select just the Artboard layer and make that 7,3 mm instead of the shown 7,2 mm, that should fix it in this case.

☛ Affinity Designer 1.10.8 ◆ Affinity Photo 1.10.8 ◆ Affinity Publisher 1.10.8 ◆ OSX El Capitan
☛ Affinity V2.3 apps ◆ MacOS Sonoma 14.2 ◆ iPad OS 17.2

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On 12/18/2021 at 8:33 PM, Guest said:

Why doesn't stuff like this work automatically?

Usually it should, but there may be sometimes issues due to value rounding (x,y/width/height) between metric units, activated grids and the like.

☛ Affinity Designer 1.10.8 ◆ Affinity Photo 1.10.8 ◆ Affinity Publisher 1.10.8 ◆ OSX El Capitan
☛ Affinity V2.3 apps ◆ MacOS Sonoma 14.2 ◆ iPad OS 17.2

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I would work at a much larger size, this is a vector design after all. Scale it up by a factor of 16 or 64, some of these things are less than a mm in height and width. Single digits pixel size. The beauty of working with vectors is that you can work at a large size and then shrink everything down for export to the final size.

Mac Pro (Late 2013) Mac OS 12.7.6 
Affinity Designer 2.5.5 | Affinity Photo 2.5.5 | Affinity Publisher 2.5.5 | Beta versions as they appear.

I have never mastered color management, period, so I cannot help with that.

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