JayTee Posted December 6, 2021 Share Posted December 6, 2021 Hi, I am trying to setup a comic/cartoon image, which has on the left hand side a full (high) resolution look. The further it gets to the right side it should look as if the resolution would decrease, until it has a quite pixel based look (a bit like a Minecraft style) at the outer right hand side Does anybody has an idea how or if ths can be done in affinity photo. Thanks in advance Quote Link to comment Share on other sites More sharing options...
v_kyr Posted December 6, 2021 Share Posted December 6, 2021 Hi and welcome to the forum! Can you provide some sample image flow for this, so we can get some visual impression of what you want it to look at all then in the end? Quote ☛ Affinity Designer 1.10.8 ◆ Affinity Photo 1.10.8 ◆ Affinity Publisher 1.10.8 ◆ OSX El Capitan ☛ Affinity V2.3 apps ◆ MacOS Sonoma 14.2 ◆ iPad OS 17.2 Link to comment Share on other sites More sharing options...
JayTee Posted December 6, 2021 Author Share Posted December 6, 2021 Thanks. The content is about to be created, therefore I took a photo to demonstrate Here I used 5 steps, but actually I would like to decease the resoluton from left to right (or right to left) smoothly (not to the extend I did in the phote, but likewise) Quote Link to comment Share on other sites More sharing options...
walt.farrell Posted December 6, 2021 Share Posted December 6, 2021 For what you have there, several posterization (edit: pixelize?) filters, with different settings, masked to apply to selected areas of the image, might work. But I don't know of a way to make it truly smooth. Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro, version 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro, version 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. iPad: iPad Pro M1, 12.9": iPadOS 17.4.1, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sonoma 14.4.1 Link to comment Share on other sites More sharing options...
Old Bruce Posted December 6, 2021 Share Posted December 6, 2021 Not a great example by here goes, use the Pixelate filter of a bunch of duplicates of the Photo. Mask them with a brush with either hard or soft edge for a hard to soft translation. Quote Mac Pro (Late 2013) Mac OS 12.7.4 Affinity Designer 2.4.1 | Affinity Photo 2.4.1 | Affinity Publisher 2.4.1 | Beta versions as they appear. I have never mastered color management, period, so I cannot help with that. Link to comment Share on other sites More sharing options...
NotMyFault Posted December 6, 2021 Share Posted December 6, 2021 (edited) Perspective filter to a trapezoid shape Pixelate Inverse Perspective filter (swap src and dst) in case you want a smooth dpi gradient. smooth dpi change.afphoto Edited December 6, 2021 by NotMyFault Quote Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. Link to comment Share on other sites More sharing options...
NotMyFault Posted December 6, 2021 Share Posted December 6, 2021 In case you want a pixelated result, rough idea (untested) create pixel grid from rectangular shapes (no fill/stroke) use power-duplicate to create a block of e.g. 16px x height Increase size to 2x2. Add a suitable blur filter (median blur, 2px radius) nested, power-duplicate Repeat until teaching 16 px size use fill tool to place image across the grid. Image is tiled into all rectangles. in case blur does not work on individual rectangles , apply median blur over blocks of same size Quote Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. Link to comment Share on other sites More sharing options...
v_kyr Posted December 6, 2021 Share Posted December 6, 2021 6 hours ago, JayTee said: Does anybody has an idea how or if ths can be done in affinity photo. With APh the procedure OldBruce showed would do that. For example and dependent on how fine grade (the pixel step size) you apply it on selected rect or whatever selections areas on an image ... (left to right - I used smaller incremented steps) (right to left) Jennifer_Walters.afphoto Quote ☛ Affinity Designer 1.10.8 ◆ Affinity Photo 1.10.8 ◆ Affinity Publisher 1.10.8 ◆ OSX El Capitan ☛ Affinity V2.3 apps ◆ MacOS Sonoma 14.2 ◆ iPad OS 17.2 Link to comment Share on other sites More sharing options...
GarryP Posted December 7, 2021 Share Posted December 7, 2021 A slight alternative to Old Bruce’s technique would be to use a black/white Gradient Fill on the masks of the pixelated layers for a ‘smoother’ transition – see attached “abbey” example. Another different method, with a pleasing effect, would be to use a Maximum Blur Live Filter combined with a Pixelate Filter (both with gradient-filled masks) – see attached “tree” example. The ‘best’ technique will probably be very dependent upon the image your have and how you want it to look. Old Bruce 1 Quote Link to comment Share on other sites More sharing options...
JayTee Posted December 7, 2021 Author Share Posted December 7, 2021 Thanks a lot for all the tipps. I will check them and reply. Quote Link to comment Share on other sites More sharing options...
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