DarkClown Posted November 25, 2021 Posted November 25, 2021 Does anyone know a way to overcome graphical errors when you have a curve that uses variiable width through a pressure curve? As you can see from the example it's a rectangle that uses the pressure property. But instead of beeing smooth from start to end you get these edges and corners, uneven increase and decrease of line width etc. The errors change depending on size and angle of the curve. I guess the proplem itself is well known and presumably "by design" ... But how do I overcome the probelm? Any suggestions? Thanks in advance, Timo Quote i7-12700KF, 3.60 GHz, 32GB RAM, SSD, NVIDIA GeForce RTX 3070, Wacom Intuos 4 Tablet, Windows 11 Pro - AP, AD and APublisher V1 and V2https://www.timobierbaum.com
NotMyFault Posted November 25, 2021 Posted November 25, 2021 There are open issues for this bug, so it’s not by design. Quote Mac mini M1 A2348 | MBP M3 Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.
DarkClown Posted November 25, 2021 Author Posted November 25, 2021 Ah, OK .... have you got any idea for a workaround? Quote i7-12700KF, 3.60 GHz, 32GB RAM, SSD, NVIDIA GeForce RTX 3070, Wacom Intuos 4 Tablet, Windows 11 Pro - AP, AD and APublisher V1 and V2https://www.timobierbaum.com
NotMyFault Posted November 25, 2021 Posted November 25, 2021 In some cases different mitre settings could help. I added the link to the bug report in my former post. Quote Mac mini M1 A2348 | MBP M3 Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.
Staff stokerg Posted November 26, 2021 Staff Posted November 26, 2021 Hi @DarkClown, As pointed out by @NotMyFault this is a known issue and with the Dev team to resolve. I've moved this post to the Bugs section and also updated the report with a link back to this thread so we can update you when this is resolved Quote
DarkClown Posted November 26, 2021 Author Posted November 26, 2021 Thx everybody! Quote i7-12700KF, 3.60 GHz, 32GB RAM, SSD, NVIDIA GeForce RTX 3070, Wacom Intuos 4 Tablet, Windows 11 Pro - AP, AD and APublisher V1 and V2https://www.timobierbaum.com
Staff Affinity Info Bot Posted May 16, 2024 Staff Posted May 16, 2024 The issue "Mitre value seems to incorrectly affect curves with pressure and a Round Join" (REF: AF-3081) has been fixed by the developers in internal build "2.5.0.2463". This fix should soon be available as a customer beta and is planned for inclusion in the next customer release. Customer beta builds are announced here and you can participate by following these instructions. If you still experience this problem once you are using that build version (or later) please reply to this thread including @Affinity Info Bot to notify us. Quote
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