Jenna Appleseed Posted December 24, 2021 Share Posted December 24, 2021 On 12/3/2021 at 7:13 PM, dannyg9 said: Absolutely beautiful work. A bit of Rodney Matthews and Roger Dean influence in the work, but at the same time, very original. Love the use of color, light/dark. Also kind of a Moebius vibe, might just be the colours. StuartRc and dannyg9 1 1 Quote Link to comment Share on other sites More sharing options...
dannyg9 Posted December 24, 2021 Share Posted December 24, 2021 12 hours ago, Jenna Appleseed said: Also kind of a Moebius vibe, might just be the colours. That too! StuartRc 1 Quote Link to comment Share on other sites More sharing options...
StuartRc Posted December 24, 2021 Author Share Posted December 24, 2021 14 hours ago, Jenna Appleseed said: Also kind of a Moebius vibe, might just be the colours. Thanks!. Wow I think it is the 3rd time the drawings have been compared to Moebius...Take me a long time to get that good!! Quote Affinity Version 1 (10.6) Affinity Version 2.5.5 All (Designer | Photo | Publisher) Beta; 2.5 5.2636 OS:Windows 10 Pro 22H2 OS Build 19045.4412+ Windows Feature Experience Pack 1000.19056.1000.0 Rig:AMD FX 8350 and AMD Radeon (R9 380 Series) Settings Version 21.04.01 Radeon Settings Version 2020 20.1.03) + Wacom Intuous 4M with driver 6.3.41-1 Link to comment Share on other sites More sharing options...
StuartRc Posted January 14, 2022 Author Share Posted January 14, 2022 Concept Painter Added additional Brush set to Project Brush 17:Concept Attempted to refine 'paint brushes' 60 raster paint brushes with a large number of new bristle type nozzles Enhanced with 15 Sub-Bristle Brushes Again made use of the 'Erase' options in the sub brush menu to try and create more realistic paint effects. Notes Using seamless patterns for this could only be achieved by using 'greys' and avoiding black and white Applying erase to a sub-brush was much more effective.. and allows the texture to be 'destroyed' by successive brush strokes and them repeated with a different colour (textures!) Adjustments to the X | Y Jitter quickly changes the bristle/paint effect.. So there is a lot of potential variation of each brush hatching should have a similar effect This should complete the Concept Brush Set Quote Affinity Version 1 (10.6) Affinity Version 2.5.5 All (Designer | Photo | Publisher) Beta; 2.5 5.2636 OS:Windows 10 Pro 22H2 OS Build 19045.4412+ Windows Feature Experience Pack 1000.19056.1000.0 Rig:AMD FX 8350 and AMD Radeon (R9 380 Series) Settings Version 21.04.01 Radeon Settings Version 2020 20.1.03) + Wacom Intuous 4M with driver 6.3.41-1 Link to comment Share on other sites More sharing options...
StuartRc Posted January 25, 2022 Author Share Posted January 25, 2022 Onion Rocks Biome Weathered rocks and pavements Size 800 x 300mm Painted using Concept Painter Brushes only AdamStanislav, Aammppaa, Wosven and 3 others 6 Quote Affinity Version 1 (10.6) Affinity Version 2.5.5 All (Designer | Photo | Publisher) Beta; 2.5 5.2636 OS:Windows 10 Pro 22H2 OS Build 19045.4412+ Windows Feature Experience Pack 1000.19056.1000.0 Rig:AMD FX 8350 and AMD Radeon (R9 380 Series) Settings Version 21.04.01 Radeon Settings Version 2020 20.1.03) + Wacom Intuous 4M with driver 6.3.41-1 Link to comment Share on other sites More sharing options...
Alfred Posted January 25, 2022 Share Posted January 25, 2022 24 minutes ago, StuartRc said: Weathered rocks and pavements I’d contact the local authority if the roads nearby were in such poor condition! jmwellborn and AdamStanislav 2 Quote Alfred Affinity Designer/Photo/Publisher 2 for Windows • Windows 10 Home/Pro Affinity Designer/Photo/Publisher 2 for iPad • iPadOS 17.5.1 (iPad 7th gen) Link to comment Share on other sites More sharing options...
StuartRc Posted January 25, 2022 Author Share Posted January 25, 2022 4 minutes ago, Alfred said: I’d contact the local authority if the roads nearby were in such poor condition! Roads! you have roads!...The last road built around here was completed by the romans Alfred, jmwellborn and Wosven 1 2 Quote Affinity Version 1 (10.6) Affinity Version 2.5.5 All (Designer | Photo | Publisher) Beta; 2.5 5.2636 OS:Windows 10 Pro 22H2 OS Build 19045.4412+ Windows Feature Experience Pack 1000.19056.1000.0 Rig:AMD FX 8350 and AMD Radeon (R9 380 Series) Settings Version 21.04.01 Radeon Settings Version 2020 20.1.03) + Wacom Intuous 4M with driver 6.3.41-1 Link to comment Share on other sites More sharing options...
jmwellborn Posted January 26, 2022 Share Posted January 26, 2022 21 hours ago, StuartRc said: Onion Rocks Biome Weathered rocks and pavements Size 800 x 300mm Painted using Concept Painter Brushes only Could this be the result of “Build Back Better?” StuartRc and Alfred 2 Quote 24" iMAC Apple M1 chip, 8-core CPU, 8-core GPU, 16 GB unified memory, 1 TB SSD storage, Ventura 13.6.7. Photo, Publisher, Designer 1.10.5, and 2.5.5. MacBook Pro 13" 2020, Apple M1 chip, 16GB unified memory, 256GB SSD storage, Ventura 13.6.7. Publisher, Photo, Designer 1.10.5, and 2.1.1. iPad Pro 12.9 2020 (4th Gen. IOS 16.6.1); Apple pencil. Wired and bluetooth mice and keyboards. Link to comment Share on other sites More sharing options...
StuartRc Posted January 26, 2022 Author Share Posted January 26, 2022 Yeah Maybe!....Don't get me going!...I have been shouting at the Television too long today already!... It was not meant to be a road...I wasn't aware of any roads on untamed world...The whole challenge was not to have any humans! messing up the place! (I think!)..yep just checked here Alfred and jmwellborn 2 Quote Affinity Version 1 (10.6) Affinity Version 2.5.5 All (Designer | Photo | Publisher) Beta; 2.5 5.2636 OS:Windows 10 Pro 22H2 OS Build 19045.4412+ Windows Feature Experience Pack 1000.19056.1000.0 Rig:AMD FX 8350 and AMD Radeon (R9 380 Series) Settings Version 21.04.01 Radeon Settings Version 2020 20.1.03) + Wacom Intuous 4M with driver 6.3.41-1 Link to comment Share on other sites More sharing options...
StuartRc Posted February 22, 2022 Author Share Posted February 22, 2022 Tree Toolkit 04 Six tree samples from new toolit This is the largest toolkit attempted so far 6 Vector Trees with vector assemblage and outines 6 Raster Painting Forms (seen in Untamed: Forests) Variations Shapes and TexturesTree Toolkit 04 01-03 Tree Toolkit 04 04-06 Tree Toolkit 04 Sample Variations Wosven, jmwellborn and Alfred 3 Quote Affinity Version 1 (10.6) Affinity Version 2.5.5 All (Designer | Photo | Publisher) Beta; 2.5 5.2636 OS:Windows 10 Pro 22H2 OS Build 19045.4412+ Windows Feature Experience Pack 1000.19056.1000.0 Rig:AMD FX 8350 and AMD Radeon (R9 380 Series) Settings Version 21.04.01 Radeon Settings Version 2020 20.1.03) + Wacom Intuous 4M with driver 6.3.41-1 Link to comment Share on other sites More sharing options...
jmwellborn Posted February 22, 2022 Share Posted February 22, 2022 Ohhhhhhhhh Myyyyyyyyyy! Gorgeous!! StuartRc 1 Quote 24" iMAC Apple M1 chip, 8-core CPU, 8-core GPU, 16 GB unified memory, 1 TB SSD storage, Ventura 13.6.7. Photo, Publisher, Designer 1.10.5, and 2.5.5. MacBook Pro 13" 2020, Apple M1 chip, 16GB unified memory, 256GB SSD storage, Ventura 13.6.7. Publisher, Photo, Designer 1.10.5, and 2.1.1. iPad Pro 12.9 2020 (4th Gen. IOS 16.6.1); Apple pencil. Wired and bluetooth mice and keyboards. Link to comment Share on other sites More sharing options...
StuartRc Posted February 23, 2022 Author Share Posted February 23, 2022 Full Vector Components of Tree Toolkit [T1] Tried to make each tree different Still some work to do on the vector elements but this one is complete: Alfred 1 Quote Affinity Version 1 (10.6) Affinity Version 2.5.5 All (Designer | Photo | Publisher) Beta; 2.5 5.2636 OS:Windows 10 Pro 22H2 OS Build 19045.4412+ Windows Feature Experience Pack 1000.19056.1000.0 Rig:AMD FX 8350 and AMD Radeon (R9 380 Series) Settings Version 21.04.01 Radeon Settings Version 2020 20.1.03) + Wacom Intuous 4M with driver 6.3.41-1 Link to comment Share on other sites More sharing options...
StuartRc Posted February 23, 2022 Author Share Posted February 23, 2022 2 hours ago, jmwellborn said: Ohhhhhhhhh Myyyyyyyyyy! Gorgeous!! Thank you!...This is just the first part! Still some work to do on this kit!...and there are other kits! Quote Affinity Version 1 (10.6) Affinity Version 2.5.5 All (Designer | Photo | Publisher) Beta; 2.5 5.2636 OS:Windows 10 Pro 22H2 OS Build 19045.4412+ Windows Feature Experience Pack 1000.19056.1000.0 Rig:AMD FX 8350 and AMD Radeon (R9 380 Series) Settings Version 21.04.01 Radeon Settings Version 2020 20.1.03) + Wacom Intuous 4M with driver 6.3.41-1 Link to comment Share on other sites More sharing options...
StuartRc Posted February 23, 2022 Author Share Posted February 23, 2022 8 hours ago, Fred Lespine said: Awesome again. 👍🔥 It would really fit in an animation project. Thank you!.. I am sure it would!...I have been thinking about creating meshes of these in Blender...but that is some way off! .Was trying to build something I could re-use.. for my weird landscapes (this contains a lot of vector objects..it is a long way from completion!). With the initial paintings I an forever painting over | into base shapes.. So made a new kit that would add a lot of variety for raster and vector elements. Quote Affinity Version 1 (10.6) Affinity Version 2.5.5 All (Designer | Photo | Publisher) Beta; 2.5 5.2636 OS:Windows 10 Pro 22H2 OS Build 19045.4412+ Windows Feature Experience Pack 1000.19056.1000.0 Rig:AMD FX 8350 and AMD Radeon (R9 380 Series) Settings Version 21.04.01 Radeon Settings Version 2020 20.1.03) + Wacom Intuous 4M with driver 6.3.41-1 Link to comment Share on other sites More sharing options...
StuartRc Posted March 3, 2022 Author Share Posted March 3, 2022 Full Vector Components of Tree Toolkit [T2]Tried to make each tree different Added a section of new branches that can also be used with the Camouflage Kits Alfred and Wosven 2 Quote Affinity Version 1 (10.6) Affinity Version 2.5.5 All (Designer | Photo | Publisher) Beta; 2.5 5.2636 OS:Windows 10 Pro 22H2 OS Build 19045.4412+ Windows Feature Experience Pack 1000.19056.1000.0 Rig:AMD FX 8350 and AMD Radeon (R9 380 Series) Settings Version 21.04.01 Radeon Settings Version 2020 20.1.03) + Wacom Intuous 4M with driver 6.3.41-1 Link to comment Share on other sites More sharing options...
StuartRc Posted April 4, 2022 Author Share Posted April 4, 2022 Full Vector Components of Tree Toolkit [T3]Tried to make each tree different Added a section of new branches that can also be used with the Camouflage Kits iuli, FraGar and Alfred 2 1 Quote Affinity Version 1 (10.6) Affinity Version 2.5.5 All (Designer | Photo | Publisher) Beta; 2.5 5.2636 OS:Windows 10 Pro 22H2 OS Build 19045.4412+ Windows Feature Experience Pack 1000.19056.1000.0 Rig:AMD FX 8350 and AMD Radeon (R9 380 Series) Settings Version 21.04.01 Radeon Settings Version 2020 20.1.03) + Wacom Intuous 4M with driver 6.3.41-1 Link to comment Share on other sites More sharing options...
StuartRc Posted April 9, 2022 Author Share Posted April 9, 2022 Full Vector Components of Tree Toolkit [T4] This kit was mostly used for backgrounds on 'A Stand of Trees' So the branch set and leaves are much larger Alfred and FraGar 2 Quote Affinity Version 1 (10.6) Affinity Version 2.5.5 All (Designer | Photo | Publisher) Beta; 2.5 5.2636 OS:Windows 10 Pro 22H2 OS Build 19045.4412+ Windows Feature Experience Pack 1000.19056.1000.0 Rig:AMD FX 8350 and AMD Radeon (R9 380 Series) Settings Version 21.04.01 Radeon Settings Version 2020 20.1.03) + Wacom Intuous 4M with driver 6.3.41-1 Link to comment Share on other sites More sharing options...
DelN Posted April 10, 2022 Share Posted April 10, 2022 Hey StuartRc, I love the work you've posted. Your attention to detail is incredible, and your colour palette is fascinating too. Just by your colour palette alone you have created a 'mood' in each of the worlds you have posted. I especially like the 'Mushroom Forest Biome'. You'll be up their with the great concept painters (if you're not already working in that industry already) - Shaddy Safadi, Noah Bradley, Ryan Church, Jordan Grimmer, Darek Zabrocki, Natasha Tan, Rico Cilliers and the others because I can see your dedication. It's something that has fascinated me for a long time, creating worlds from your imagination. You can get so immersed in the creative process that hours go by... Keep creating. Great work! Del StuartRc 1 Quote Link to comment Share on other sites More sharing options...
iconoclast Posted April 10, 2022 Share Posted April 10, 2022 Very nice artwork! It reminds me to the days I discovered the Heavy Metal comics (in germany published as "Schwermetall"; initially, in France, published as "Metal Hurlant"). Moebius, Druillet, Caza... Stuff like that. Great times - loved it! And even later, my explorations in the Myst-Universe (It's a shame that I can't get those divine games to run under Windows 10 - really miss them, especially "Uru"). And of course it also reminds me to the old YES-covers, created by Roger Dean, and Rodney Mathews' genius work. But however, Hens is right: the right Zombie in the first picture should be much smaller (or the left one bigger), because of the perspective. That is irritating. StuartRc 1 Quote Link to comment Share on other sites More sharing options...
StuartRc Posted April 10, 2022 Author Share Posted April 10, 2022 7 hours ago, DelN said: Hey StuartRc, I love the work you've posted. Your attention to detail is incredible, and your colour palette is fascinating too. Just by your colour palette alone you have created a 'mood' in each of the worlds you have posted. I especially like the 'Mushroom Forest Biome'. You'll be up their with the great concept painters (if you're not already working in that industry already) - Shaddy Safadi, Noah Bradley, Ryan Church, Jordan Grimmer, Darek Zabrocki, Natasha Tan, Rico Cilliers and the others because I can see your dedication. It's something that has fascinated me for a long time, creating worlds from your imagination. You can get so immersed in the creative process that hours go by... Keep creating. Great work! Del Hi Thank you for your comments.. The drawings are really just an extension of what I used to do with ink on Bristol Board. They have evolved the techniques lot over the past few years and AD is ideal for what I wanted to achieve. I think I have the brush sets are now where I need them. The inkers, Texture Painters and Concept sets in particular are getting a lot of use!. There is still a lot to do on this project.. not completed the Biome area paintings yet. still it will keep me occupied!. I have been a bit distracted with the creation of the vector elements for the Tree Toolkits.. (So I could complete the stand of trees drawing) I should have left them until I created the Biomes; which were really for another project that I could not possibly complete. There is also a lot of work to do!.. The Mushroom Biome is also one of my favourites!.. I have been looking forward to creating the vectors for it.. started work but not really beyond outlines. I am sure some will find there way into resources in the future! If you are interested in creating concept worlds.. Artstation made all tutorials free (not sure whether you have to have an account though!). There are so many excellent concept artists out there!.. I have a few favourites myself...but I think I have a long way to go to be comparable! Check out Luca Pisanu on artstation..worked on Croods 2 I rely a lot on natural textures of which there is an unlimited resource.. It will take me a long time to run out of ideas! With regards to the Colours I will add some of the Palettes...They are not very organised!...but useful. I keep generating new ones from the drawing as it evolves; then adding graduations. Some can be a bit repetitive.. Bu here you go...a small selection Vector Forest.zip Single tree.zip Sour original.zip stuck original.zip untamed original.zip Untamed-muahroom Forest 05.zip Untamed-Distant Forest 05.zip iuli, DelN and iconoclast 1 2 Quote Affinity Version 1 (10.6) Affinity Version 2.5.5 All (Designer | Photo | Publisher) Beta; 2.5 5.2636 OS:Windows 10 Pro 22H2 OS Build 19045.4412+ Windows Feature Experience Pack 1000.19056.1000.0 Rig:AMD FX 8350 and AMD Radeon (R9 380 Series) Settings Version 21.04.01 Radeon Settings Version 2020 20.1.03) + Wacom Intuous 4M with driver 6.3.41-1 Link to comment Share on other sites More sharing options...
StuartRc Posted April 10, 2022 Author Share Posted April 10, 2022 2 hours ago, iconoclast said: Very nice artwork! It reminds me to the days I discovered the Heavy Metal comics (in germany published as "Schwermetall"; initially, in France, published as "Metal Hurlant"). Moebius, Druillet, Caza... Stuff like that. Great times - loved it! And even later, my explorations in the Myst-Universe (It's a shame that I can't get those divine games to run under Windows 10 - really miss them, especially "Uru"). And of course it also reminds me to the old YES-covers, created by Roger Dean, and Rodney Mathews' genius work. But however, Hens is right: the right Zombie in the first picture should be much smaller (or the left one bigger), because of the perspective. That is irritating. Many Thanks! Oddly I keep looking at older comic publications to explore their inking techniques.. Comparisons with Moebius have been mentioned before. When I used to work on these type of drawings 'traditionally' I was obsessed with Giger and Escher but I can understand the comparisons! With regard to the first drawing.. and Hens comment about perspective... I can understand the issue raised but the whole drawing is not in any calculated perspective and it was just an initial idea for a challenge on Artstation. I didn't really want to revisit such a small change when it would have been replaced by the other Biome paintings in the future.. The Buildings have already been replaced!. I was intending to replace it! when I draw some Mountains! Quote Affinity Version 1 (10.6) Affinity Version 2.5.5 All (Designer | Photo | Publisher) Beta; 2.5 5.2636 OS:Windows 10 Pro 22H2 OS Build 19045.4412+ Windows Feature Experience Pack 1000.19056.1000.0 Rig:AMD FX 8350 and AMD Radeon (R9 380 Series) Settings Version 21.04.01 Radeon Settings Version 2020 20.1.03) + Wacom Intuous 4M with driver 6.3.41-1 Link to comment Share on other sites More sharing options...
iconoclast Posted April 10, 2022 Share Posted April 10, 2022 29 minutes ago, StuartRc said: Many Thanks! Oddly I keep looking at older comic publications to explore their inking techniques.. Comparisons with Moebius have been mentioned before. When I used to work on these type of drawings 'traditionally' I was obsessed with Giger and Escher but I can understand the comparisons! With regard to the first drawing.. and Hens comment about perspective... I can understand the issue raised but the whole drawing is not in any calculated perspective and it was just an initial idea for a challenge on Artstation. I didn't really want to revisit such a small change when it would have been replaced by the other Biome paintings in the future.. The Buildings have already been replaced!. I was intending to replace it! when I draw some Mountains! It is sometimes a weird thing with comparisons people make. In my early Heavy Metal comic days, I was mostly impressed by the comics of Richard Corben. Not because of his pornographic tendencies. I liked the very movie-like narrative style, the partly very sculptural painting style and the atmosphere. But retrospectively I must say that only a lesser part of his work had the quality I admired him for. However, at that time many people said that my paintings reminded them to Richard Corben. Even people who didn't know that I was a fan of him. That was a thing I wasn't aware of. The same as I explored Giger. Even looking at my ink drawings many people associated them with Giger. I still can't see that, but it must somehow be true. But of course not in the quality. My main idol in inking is Gustave Doré. He was a genius anyway, in many ways. But his mastership in creating atmosphere, lights and shadows and depth of space in his illustrations - only with black strokes on white paper - impressed me so much that I try to emulate it since I first saw them decades ago. With analogue nibs and also digital. Concerning the first drawing: it's okay. Don't worry about it. It is a good image anyway. But this perspective thing with the zombies is a detail that catches the eye and causes irritation. Could of course also been interpreted as intended. Quote Link to comment Share on other sites More sharing options...
StuartRc Posted April 10, 2022 Author Share Posted April 10, 2022 14 minutes ago, iconoclast said: It is sometimes a weird thing with comparisons people make. In my early Heavy Metal comic days, I was mostly impressed by the comics of Richard Corben. Not because of his pornographic tendencies. I liked the very movie-like narrative style, the partly very sculptural painting style and the atmosphere. But retrospectively I must say that only a lesser part of his work had the quality I admired him for. However, at that time many people said that my paintings reminded them to Richard Corben. Even people who didn't know that I was a fan of him. That was a thing I wasn't aware of. The same as I explored Giger. Even looking at my ink drawings many people associated them with Giger. I still can't see that, but it must somehow be true. But of course not in the quality. My main idol in inking is Gustave Doré. He was a genius anyway, in many ways. But his mastership in creating atmosphere, lights and shadows and depth of space in his illustrations - only with black strokes on white paper - impressed me so much that I try to emulate it since I first saw them decades ago. With analogue nibs and also digital. Concerning the first drawing: it's okay. Don't worry about it. It is a good image anyway. But this perspective thing with the zombies is a detail that catches the eye and causes irritation. Could of course also been interpreted as intended. Hi Painting Style and atmosphere is something I need to work on...Gustave Doré has certainly captured it. I had a look though some of the artists (its only about 100) I was following on Artstation..here are a few (Longque Chen, Caanan White, Torben Weit, Yann Le Guen, (Yuumei) Wenqing Yan, Brian J Murphy, James Daly, Tonton Revolver, Jenny Brozek, Vincent Bryant, Jenny Brewer, Vincent Chu, Emilie Vaccarini-Francis) Atmosphere and depth. especially working with vectors can be difficult to achieve. Using greys helps with a combination of gradient mapping. Block colour overlays and mixing blending modes. but not always successful. iconoclast 1 Quote Affinity Version 1 (10.6) Affinity Version 2.5.5 All (Designer | Photo | Publisher) Beta; 2.5 5.2636 OS:Windows 10 Pro 22H2 OS Build 19045.4412+ Windows Feature Experience Pack 1000.19056.1000.0 Rig:AMD FX 8350 and AMD Radeon (R9 380 Series) Settings Version 21.04.01 Radeon Settings Version 2020 20.1.03) + Wacom Intuous 4M with driver 6.3.41-1 Link to comment Share on other sites More sharing options...
DelN Posted April 10, 2022 Share Posted April 10, 2022 I love the artwork of Gustave Doré. Arthur Rackham too... and I like Richard Corben's work. I love Giger. I had the book he reased when "Alien' came out with lots of his artwork in. Magical! Do you know the comic books featuring the character RanXerox. Fabulous artwork by Tanino Liberatore. Exciting, but gory.. He looked like Bruce Willis...🙂 'Barbarella' artist Jean-Claude Forrest too... iconoclast and StuartRc 2 Quote Link to comment Share on other sites More sharing options...
DelN Posted April 10, 2022 Share Posted April 10, 2022 Hi StuartRc, Thank you so much. I will download them and take a look. I love hearing about the creative process that creative people go through to get their finished product. Do you know of the plant creating software 'PlantFactory' by e-on software? It's truly amazing. Unfortunately, they went the way of Adobe and forced users to rent their software... Del StuartRc 1 Quote Link to comment Share on other sites More sharing options...
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