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Preview for blur brush is transparency


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Using the Blur Brush, the preview under the cursor is the checkerboard when Transparent Background and white otherwise. Should this not show the proposed blur?

Dave Straker

Cameras: Sony A7R2, RX100V

Computers: Win10: Chillblast i9 Custom + Philips 40in 4K & Benq 23in; Surface Pro 4 i5; iPad Pro 11"

Favourite word: Aha. For me and for others.

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This is the spell of the wandering ghost from a Metal/OpenGL software engineer who was not cheered enough by the users. When busted from one tool or OS, it always re-occurs at anther place.

 

BTW: Cannot reproduce. May need to give more specific frame conditions and a test image.

Update: After some random edits of a file, i have the same issue, and much more severe issues, reported as separate post.

 

Edited by NotMyFault

Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

 

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  • 9 months later...

The problem isn’t the preview, it’s that the blur just doesn’t work. The checkerboard preview is actually helpful in letting the user know the tool won’t be doing anything. But of course it would be much nicer if the took actually worked.

Glad to know it’s a known issue…hope it gets fixed soon.

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  • Staff

Hi @rseals,
The Blur Tool does work but the effect is very subtle if you have hardware acceleration turned on (this is also logged with the dev team). The Blur brush preview should display the underlying area blurred as if the blur were already applied so you can see what you get even before "painting" the blur effect, not a transparent/empty area.
I will make sure both issues are bumped up to bring them up to devs attention again. Thank for your feedback.

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