Jump to content
You must now use your email address to sign in [click for more info] ×

Rendering bug depending on zoom changes


Recommended Posts

rendering bug at 100% rasterized blend rangeafphoto.afphoto

Hi, when changing the zoom level In ascending or descending sequence, you get a wrong rendering when switching from fit to 200%. (If you see red it’s wrong).

Redering is ok when talking sequence from 100% to 200%.

False rendering at 50% (or any zoom level below 100) is acceptable as byproduct of resample.

At least IPad seems to render always correct when switching to 100% (in contrast to Windows).

 

 


 

 

Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...

Important Information

Terms of Use | Privacy Policy | Guidelines | We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.