wtrmlnjuc Posted August 31, 2021 Share Posted August 31, 2021 The Apple Pencil is the default precise input tool for iPad. However, Affinity Designer implements a deadzone for the Pencil that acts almost like a finger. While this helps with finger input, trying to use a precise input device (Pencil) in a manner that is less precise (Finger) is frustrating. This comes up as a hindrance when trying to select nodes on the canvas amongst other nodes while zoomed out, adjusting handles when transforming objects, using sliders, or doing precise work with stroke input tool. Yes, you can zoom in to mitigate but the precision of the Pencil should not require this. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.