Murkku Posted August 14, 2021 Posted August 14, 2021 Hello, When I use inpaint brush on several layers - every layer inpaints different information. Please make inpaint brush work consistently on multiple selected layers! kirk23 and IPv6 2 Quote
walt.farrell Posted August 14, 2021 Posted August 14, 2021 I'm not sure what you're trying to accomplish, inpainting several layers at once is not something I've ever seen discussed, but while you're waiting for that change, you might consider one of these alternatives: Set the Inpainting Brush to Current Layer and Below in the Context Toolbar. This won't do quite what you're asking for, but it may be closer in some cases. or Merge the layers, and Inpaint that merged layer. or Add a Pixel layer above the selected layers, and use the Inpainting brush on that, again with it set to Current Layer and Below. This has the advantage of being non-destructive. Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.3.1, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1
kirk23 Posted August 14, 2021 Posted August 14, 2021 9 hours ago, Murkku said: Hello, When I use inpaint brush on several layers - every layer inpaints different information. Please make inpaint brush work consistently on multiple selected layers! I asked this for several years too then realized it would never happen probably. Such a functionality exists in Adobe Sampler to an extent and in full capacity in Unity Art engine although . Quote
carl123 Posted August 15, 2021 Posted August 15, 2021 15 hours ago, Murkku said: Hello, When I use inpaint brush on several layers - every layer inpaints different information. Please make inpaint brush work consistently on multiple selected layers! 5 hours ago, kirk23 said: I asked this for several years too then realized it would never happen probably. Such a functionality exists in Adobe Sampler to an extent and in full capacity in Unity Art engine although . Can one of you give an example of what exactly it is you want and what the output would be screenshots or sample files would be nice Quote To save time I am currently using an automated AI to reply to some posts on this forum. If any of "my" posts are wrong or appear to be total b*ll*cks they are the ones generated by the AI. If correct they were probably mine. I apologise for any mistakes made by my AI - I'm sure it will improve with time.
kirk23 Posted August 15, 2021 Posted August 15, 2021 43 minutes ago, carl123 said: Can one of you give an example of what exactly it is you want and what the output would be screenshots or sample files would be nice Imagine you have a document when one layer represent RGB color information aka photo. Next layer represent depth as a grayscale image , next one is roughness , also a kind of grayscale image representing materials reflective properties in that image , and maybe another RGB layer representing normals, so called normal map representing how subjects surface in that original image /photo deviates from an image/ frame plane in 3d space. It would be several layers with totally different pixel content but at the same time absolutely related to each other. Now you want to inpaint something. AP would do such inpaint totally different way in each of those layers copypasting content from totally different areas in each of the layers. There is no way to make it in sync at every of them that renders the whole idea of inpainting basically useless for any work related to computer graphics. ps. Those extra image info/layers are typical for computer generated images or images necessary to produce computer graphics but even in strictly photo field cameras , phone cameras specifically, started to produce extra info like depth. So doing inpaint in sync at every layer would bring AP ahead of competition. walt.farrell 1 Quote
Murkku Posted August 17, 2021 Author Posted August 17, 2021 Yes, Kirk is right. Here is an example, in the first video I use stamp tool to remove some text. And all layers are remain consistent. But as you can see in the inpaint video layers aren't correlated to each other anymore. stamp.mp4 inpaint IPv6 1 Quote
IPv6 Posted August 18, 2021 Posted August 18, 2021 Yes, this would be cool... And same request for multi-selection support in Smudge brush and in Mix brush - would be great if this tools get used to pixels from the same layer tool is applied. Like recording macro with smudge/mix brush on single layer and replay on others btw, smudge brush can not be recorded in macro - long-standing bug - but anyway, to illustrate an idea Quote
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