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Hi guys, is there a way to do this?

I have a set of maps - color, roughness, normal etc. But these maps aren't seamless.

I know how to make a tileable texture from a single image, but how to make a set of tileable textures from a set of non-tileable textures is the question. Because If I use stamp tool to erase edges then maps will not match each other.

Please help!

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