kirk23 Posted July 30, 2021 Posted July 30, 2021 1. pattern / warp offset as live filter over a group without necessity to rasterize it 2. Sobel filters like normal and depth image to curvature/cavity 4. depth to SSAO 5. depth to normal map 6 normal map as vector to deform/displace another "linked" layer 7. same as #6 doing it in several iterations loop, fading in each next iteration IPv6 1 Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.