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Posted

Hey, I just noticed a "bug" but I don't know how to report it, it is happening in the beta build, the standard build doesn't have it an I loaded the same file in both.

That's what is happening:
I was following a tutorial and then i set a layer to screen, after that I was supposed to give a mask to that layer, but I noticed that when doing so the effect was lost. I can share the file if needed. The thing is, adding a mask, changes the way the layer is interpreted, even though the mask is full white, meaning there shouldn't be any visual changes.

Ok, as proof I'll have 3 screenshots, one of them doesn't have the mask and it shows the reflection effect I was aiming for.
the other one has the mask added and it is  white of course  but the effect is gone.

the last one I disabled the mask and the effect is back.

 

The layer is set to screen but I don't know what the problem is. I also opened in the normal AP version and it is working just fine, only in the beta I see that problem.

screenshot.37.png

screenshot.38.png

screenshot.39.png

Taça-Transparencia.afphoto

Posted

I don't see any difference in both versions (retail & beta). Only when I deactivate the Taça group and deactivate/activate the Reflexo_Base layer do I see a minimal difference.

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Posted (edited)
2 hours ago, Komatös said:

I don't see any difference in both versions (retail & beta). Only when I deactivate the Taça group and deactivate/activate the Reflexo_Base layer do I see a minimal difference.

Well, here on beta when I add a mask to the "Reflexo_Base", even though the mask is white and shouldn't affect the image it does affect it.

I recorded the thing and changed the file a bit, the only thing that needs change is the "Reflexo_Base" layer, try just adding a mask to it and turning it on and off.

Taça-Transparencia.afphoto

Edited by jaizon
  • 4 weeks later...
Posted

Cannot reproduce this issue either.

The layer "Reflexio_base" has absolutely no impact to the visible image, and adding or hiding a mask to that layer changes nothing. Assuming a GPU driver issue on your PC.

As the Windows beta got updated since your initial post, could you please re-test if the issue is still active on your PC? Then please update GPU drivers, and try again with OpenCL deactivated.

 

tested on older beta 1.10.0.1115

Mac mini M1 A2348 | MBP M3 

Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.

 

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