Barrowman Posted July 26, 2021 Posted July 26, 2021 When exporting art-boards the sizes are often 1px too large, but then even if you "fix" it in the transform box, the export is still not pixel accurate, which makes the app entirely unusable for banner ads which require a 1px border. The 1px border should be apparent around the complete banner, its lighter down the side and not existent on the bottom :-( Various attempts to mitigate this so as not to have to use Illustrator/Photoshop have proven fruitless. Very frustrating when accuracy can't be trusted. Quote
norbinw Posted July 27, 2021 Posted July 27, 2021 I've been having the same issue w Designer for some time, and while not fully understanding it yet, why, most of the time, if not all the time, it helps to look at the coordinates to have X and Y a full number, NO DECIMALS. Even tho I have force pixel alignment ON, and sometimes move whole pixel ON too, It still snaps to 0.5 somehow. The issues were in "mm" units in my case, as a set number of mm did not give full pixel values at a given DPI, so i had to switch to pixel units, correct the coordinates, then back to mm and work on from there. Quote
walt.farrell Posted July 27, 2021 Posted July 27, 2021 23 hours ago, Barrowman said: When exporting art-boards the sizes are often 1px too large, but then even if you "fix" it in the transform box, the export is still not pixel accurate, which makes the app entirely unusable for banner ads which require a 1px border. Can you provide a sample .afdesign document that has this problem? That would help us understand the problem, and perhaps suggest a solution. Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.5, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.5
Staff MEB Posted July 27, 2021 Staff Posted July 27, 2021 Hi @Barrowman, Please make sure you set your document units to pixels temporarily to check artboard's alignment. As @norbinw mentioned above other units may not translate to full pixels units and thus the artboard may still have fractional with/height or X,Y coordinates. Also ensure you have set the application to display more than 1 fractional value for pixels in the Transform panel and elsewhere going to Affinity Preferences, User Interface, Decimal Places for Units Types section, set Pixels to 2 or ideally 3 (so you can catch values like 3,007 px for example). Are you exporting the file using the File > Export command or the Export Persona? In any case if you ensure the artboard dimensions and X,Y coordinates are integer pixel values it should export with the correct dimensions. If you still have issues please attach the file as walt suggested. Thanks. Devin Green 1 Quote A Guide to Learning Affinity Software
Barrowman Posted July 27, 2021 Author Posted July 27, 2021 Hi @MEB - thanks, I think the issue was that the artboard wasn't positioned exactly on a pixel, despite snap being switched on to pixel alignment and "move by whole pixels" also being switched on. I'm exporting artboards with the Export persona. Kind regards Quote
Staff MEB Posted July 27, 2021 Staff Posted July 27, 2021 Thanks for the additional info. Turn off Move by whole pixels. It does what it says on the tin: for objects which have integer values there's no issues since if you move/adjust them on canvas they will be kept as integer values because the movement is limited to whole pixels. However for objects/artboards with fractional values these fractional values will be kept as well for the same reason - movements are limited to whole pixel values. If you turn Move by whole pixels off you let the program snap to the closest integer when you move/adjust these objects on canvas thus fixing these alignment problems. Quote A Guide to Learning Affinity Software
Old Bruce Posted July 27, 2021 Posted July 27, 2021 7 hours ago, norbinw said: Even tho I have force pixel alignment ON, and sometimes move whole pixel ON too, It still snaps to 0.5 somehow. This can be caused by having Snap to Mid points turned on. If a snapping candidate is 9 pixels wide the mid point will be at 4.5 pixels. If you want pixel perfect never turn on Move by Whole Pixels and have midpoints turned off. Oh, and probably turn off snap to margins as well. norbinw 1 Quote Mac Pro (Late 2013) Mac OS 12.7.6 Affinity Designer 2.6.0 | Affinity Photo 2.6.0 | Affinity Publisher 2.6.0 | Beta versions as they appear. I have never mastered color management, period, so I cannot help with that.
Barrowman Posted July 27, 2021 Author Posted July 27, 2021 Or just make artboards independent canvasses in space, so that when you export them, you don't have to worry about checking all that? Quote
Staff MEB Posted July 27, 2021 Staff Posted July 27, 2021 But then you can't manipulate them as objects for example to convert a rectangle to an artboard and vice-versa, or create a grid of artboards using Power Duplicate as a base for a set of icons etc... Quote A Guide to Learning Affinity Software
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.