Phos_Gene Posted July 5, 2021 Posted July 5, 2021 Hi, I dont know if there are already answers concerning my problem since I dont know how to articulate my problem efficiently. I basically want to morph or scale a layer not along the normal selection box (the inner box in the figure below, along the black arrows), but a custom one (the middle one in the figure, along the red arrows). As you might see in the figure below, i tried to use a different layer as my selection box, but neither grouping, intersecting (greyed out) nor just selecting both layers works, it just gives the "orthogonal" selection box (the outer in the figure). Quote
thomaso Posted July 5, 2021 Posted July 5, 2021 Hi Phos_Gene, Welcome to the Affinity Forums! To scale a rotated object in other in its initial orthogonal directions you can activate the function "Transform Objects Separately". This will display the bounding box of 1 object only but transform all selected. The object that gets selected last provides its bounding box, if you make a drag selection then the top most layer in the layers panel is the last selected. Quote • MacBookPro Retina 15" | macOS 10.14.6 | Eizo 27" | Affinity V1 • iPad 10.Gen. | iOS 18.5. | Affinity V2.6
Phos_Gene Posted July 5, 2021 Author Posted July 5, 2021 Hi thomaso and thank you, thats exactly what I needed! Followup question: Is there a way to "warp" in designer aswell? in my example I have a pixel layer, which I wanted to deform (which I can now do thanks to you). But when I want to "deflate" (or otherwise warp) this in a way that the contours at the left and right side (which connect to other contours in the final picture) stay at their positions, I until now used GIMP's spherical filter or warp tools and had to deal with scaling and resolution issues (or do it in a really "creative" way, cutting the picture up into separate sections, transform them and then try to blend it with pixel tools, which is really inefficient). I am just wondering if there is a similar possibility in designer. Quote
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