sam weiss Posted June 29, 2021 Posted June 29, 2021 What's about creating Affinity apps for an android tablet like the iPad,? And what's about creating a GIF format,? And also about creating 3D objects,? Quote
sam weiss Posted July 20, 2021 Author Posted July 20, 2021 On 6/29/2021 at 5:24 PM, sam weiss said: What's about creating Affinity apps for an android tablet like the iPad,? And what's about creating a GIF format,? And also about creating 3D objects,? I would also like a build-in RTL like the Adobe software, not a third-party app,? Quote
walt.farrell Posted July 20, 2021 Posted July 20, 2021 If you do a forum search you'll find all those ideas have already been requested, and lots of discussion. Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.5, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.5
Wosven Posted July 20, 2021 Posted July 20, 2021 I'll add that the problem with Android devices, like with Windows ones, depend of the screen technology, to have stylus and screen working properly and able to use pressure, tilt and other features that are native to dedicated devices. Especially since Apple licenced a really nice technology, and other OSes can't use it, and need to use not so efficient workaround (at least, it was this way few years ago, and it doesn't seem to have improved). That's why tha apps will work best with Apple or some Windows tablet devices with stylus, but it would be difficult on Android (at least for the drawing part). Perhaps it's a good reason to wait instead of developing for Android now... Quote
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