Clockmaster77 Posted June 23, 2021 Share Posted June 23, 2021 Hi, I have decided to do some progressive timelapses of this work in progress project, to show my creation process. For now I have 2 movies (a middle one was lost due to a desktop capture error), but I will continue to post here the timelapses until the project is finished. At the end I will publish also a PNG export of the final project and an outline view. I have not shared this project in the tutorial section since it is composed of timelapses and not of full movies, for this reason if some technique is unclear in the movies feel free to ask questions. From a general point of view, if You are asking why my polys are often smoothed, is why I use a technique where fill opacity is set to zero and the color and fill is defined by inner glow effect (and others where needed). THEY LIVE TIMELAPSE 1_15X_MP4.mp4 THEY LIVE TIMELAPSE 2_15X_MP4.mp4 Let me know your impressions. Bye P.S: the movies are also on Youtube: https://youtu.be/4mKxwmiGVsw https://youtu.be/x0fMBeEZB8Y Komatös, segts and dannyg9 3 Quote Hardware: AMD Ryzen7 3700X, 32Gb RAM, NVidia RTX3060 GA104 12Gb VRAM, 1 512Gb SSD, 2 960Gb SSD, 1 2Tb HDD, Huion HS64 Graphics Tablet. OS: Windows11 Pro 64bit Link to comment Share on other sites More sharing options...
Clockmaster77 Posted June 23, 2021 Author Share Posted June 23, 2021 Sadly I have had another issue with the video capture, so another important part 3 is missing, I will resume here what was done in this missing episode. Apart from creating other parts of th face of Roddy Piper with skin tones, I have created wrinkles and more over hairs. The hairs have as usual an inner glow effect, but applied as a stroke effect, and some gaussian blur was applied to smooth the hairs. then the opacity was reduced and the correct color was set with the help of the color picker. Next episodes I will solve the screen capture issue and we will see the rest of the head and the very difficult checker shirt in detail. Then I will concentrate on the hand and on the glasses with the alien face. Bye! Quote Hardware: AMD Ryzen7 3700X, 32Gb RAM, NVidia RTX3060 GA104 12Gb VRAM, 1 512Gb SSD, 2 960Gb SSD, 1 2Tb HDD, Huion HS64 Graphics Tablet. OS: Windows11 Pro 64bit Link to comment Share on other sites More sharing options...
Clockmaster77 Posted June 23, 2021 Author Share Posted June 23, 2021 Here is a new episode! Have fun! segts 1 Quote Hardware: AMD Ryzen7 3700X, 32Gb RAM, NVidia RTX3060 GA104 12Gb VRAM, 1 512Gb SSD, 2 960Gb SSD, 1 2Tb HDD, Huion HS64 Graphics Tablet. OS: Windows11 Pro 64bit Link to comment Share on other sites More sharing options...
Clockmaster77 Posted June 24, 2021 Author Share Posted June 24, 2021 segts and dannyg9 2 Quote Hardware: AMD Ryzen7 3700X, 32Gb RAM, NVidia RTX3060 GA104 12Gb VRAM, 1 512Gb SSD, 2 960Gb SSD, 1 2Tb HDD, Huion HS64 Graphics Tablet. OS: Windows11 Pro 64bit Link to comment Share on other sites More sharing options...
Clockmaster77 Posted June 24, 2021 Author Share Posted June 24, 2021 Let's start the very difficult checker shirt of Roddy Piper... Quote Hardware: AMD Ryzen7 3700X, 32Gb RAM, NVidia RTX3060 GA104 12Gb VRAM, 1 512Gb SSD, 2 960Gb SSD, 1 2Tb HDD, Huion HS64 Graphics Tablet. OS: Windows11 Pro 64bit Link to comment Share on other sites More sharing options...
Clockmaster77 Posted June 25, 2021 Author Share Posted June 25, 2021 The very difficult making of the checker shirt in the folded up area around the arm. Wosven 1 Quote Hardware: AMD Ryzen7 3700X, 32Gb RAM, NVidia RTX3060 GA104 12Gb VRAM, 1 512Gb SSD, 2 960Gb SSD, 1 2Tb HDD, Huion HS64 Graphics Tablet. OS: Windows11 Pro 64bit Link to comment Share on other sites More sharing options...
Clockmaster77 Posted June 27, 2021 Author Share Posted June 27, 2021 This video is a bit longer since it faces the problem of recreating the very complex structure of the main left checker shirt part. Quote Hardware: AMD Ryzen7 3700X, 32Gb RAM, NVidia RTX3060 GA104 12Gb VRAM, 1 512Gb SSD, 2 960Gb SSD, 1 2Tb HDD, Huion HS64 Graphics Tablet. OS: Windows11 Pro 64bit Link to comment Share on other sites More sharing options...
Clockmaster77 Posted June 29, 2021 Author Share Posted June 29, 2021 Filling the gaps between shapes and continuing the shirt... Quote Hardware: AMD Ryzen7 3700X, 32Gb RAM, NVidia RTX3060 GA104 12Gb VRAM, 1 512Gb SSD, 2 960Gb SSD, 1 2Tb HDD, Huion HS64 Graphics Tablet. OS: Windows11 Pro 64bit Link to comment Share on other sites More sharing options...
Clockmaster77 Posted July 1, 2021 Author Share Posted July 1, 2021 9th part. Creating the arm and the hand. Quote Hardware: AMD Ryzen7 3700X, 32Gb RAM, NVidia RTX3060 GA104 12Gb VRAM, 1 512Gb SSD, 2 960Gb SSD, 1 2Tb HDD, Huion HS64 Graphics Tablet. OS: Windows11 Pro 64bit Link to comment Share on other sites More sharing options...
Clockmaster77 Posted July 2, 2021 Author Share Posted July 2, 2021 https://youtu.be/YWuy8_4WRq0 General refining and definition of the right shirt structure. Quote Hardware: AMD Ryzen7 3700X, 32Gb RAM, NVidia RTX3060 GA104 12Gb VRAM, 1 512Gb SSD, 2 960Gb SSD, 1 2Tb HDD, Huion HS64 Graphics Tablet. OS: Windows11 Pro 64bit Link to comment Share on other sites More sharing options...
Clockmaster77 Posted July 2, 2021 Author Share Posted July 2, 2021 Creation of the right shirt Quote Hardware: AMD Ryzen7 3700X, 32Gb RAM, NVidia RTX3060 GA104 12Gb VRAM, 1 512Gb SSD, 2 960Gb SSD, 1 2Tb HDD, Huion HS64 Graphics Tablet. OS: Windows11 Pro 64bit Link to comment Share on other sites More sharing options...
Clockmaster77 Posted July 5, 2021 Author Share Posted July 5, 2021 HERE WE ARE! FINISHED! Link to last video below and attached Final Image PNG Export and outline layout. Please let me know Your impressions. Bull Shark 1 Quote Hardware: AMD Ryzen7 3700X, 32Gb RAM, NVidia RTX3060 GA104 12Gb VRAM, 1 512Gb SSD, 2 960Gb SSD, 1 2Tb HDD, Huion HS64 Graphics Tablet. OS: Windows11 Pro 64bit Link to comment Share on other sites More sharing options...
VectorWhiz Posted July 10, 2021 Share Posted July 10, 2021 I'm not sure if you've run into the problem of creating areas that have rather sharp edges mixed with blurred edges (which in my view avoid the proverbial hard edged Illustrator portraits). To create such areas draw a transparent (more or less) hard edged area and place softer edged shapes inside it. In places where you want hard edges move the parent object close or inside the blurred areas and where you want a blurred edge, move the parent shape outward and away from the blurred shape that is contained inside of it. Examples of realistic vector portraits created with this technique you see in the vector department of my website: https://vectorwhiz.com/vector.html Quote Home: https://vectorwhiz.com : : : : Portfolio blog: https://communicats.blogspot.com Link to comment Share on other sites More sharing options...
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