NotMyFault Posted May 15, 2021 Share Posted May 15, 2021 Hi, the patch tool seems broken when using global source. You get mainly black or very dark colors as result. It works in latest stable 1.9.2.1035 Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. Link to comment Share on other sites More sharing options...
Staff Chris B Posted May 17, 2021 Staff Share Posted May 17, 2021 Interesting. Do you get this if you turn OpenCL off? This was happening generally in the 1.9 builds but IIRC Global Source was not a key. How to format a bug report | Learning Resources | List of V2 FAQs | YouTube Tutorials Link to comment Share on other sites More sharing options...
NotMyFault Posted May 17, 2021 Author Share Posted May 17, 2021 3 hours ago, Chris B said: Interesting. Do you get this if you turn OpenCL off? This was happening generally in the 1.9 builds but IIRC Global Source was not a key. Actually, i totally fail to get patch tool and global source to work. I tried an hour and failed every time. No matter if beta or latest stable, no matter if OpenCL on/off. Would you be so kind and provide a quick instruction how to use the patch tool, combined with a global source, and maybe a non-destructive workflow (using an empty pixel layer as target)? It seems this combination is impossible. But even the most simplistic version: use the patch tool, combined with a global source I never get any working sequence of steps: You must use at least 2 documents. Where to start the sequence, source or destination? The patch tool is not synchronized between documents.You can (and need to) activate it per document. According to help, you must use "selection is source". But then, you cannot set "set global source" (greyed out). Only after switching between documents, you can activate "set global source" But then, the relation to the destination file is broken. Other than explained in help file, the sources do not show up in "source" tool. Adding the source manually has no impact to patch tool. Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. Link to comment Share on other sites More sharing options...
Staff Chris B Posted May 18, 2021 Staff Share Posted May 18, 2021 Hi NotMyFault, I'd recommmend watching this tutorial as it will show you how to use it better than I could ever explain. It's using the Clone Tool as opposed to the Patch Tool but the principles are the same. https://www.youtube.com/watch?v=nOjcN3Nx1eI&ab_channel=Graphicxtras.com All I really needed to know from a QA perspective was if OpenCL disabled still gave you the black result or not. Can you confirm this? FYI I've just watched parts of the video and can sucessfully get this working so please watch it if you have time and then tell me what's not working for you. How to format a bug report | Learning Resources | List of V2 FAQs | YouTube Tutorials Link to comment Share on other sites More sharing options...
NotMyFault Posted May 18, 2021 Author Share Posted May 18, 2021 8 hours ago, Chris B said: Hi NotMyFault, I'd recommmend watching this tutorial as it will show you how to use it better than I could ever explain. It's using the Clone Tool as opposed to the Patch Tool but the principles are the same. https://www.youtube.com/watch?v=nOjcN3Nx1eI&ab_channel=Graphicxtras.com All I really needed to know from a QA perspective was if OpenCL disabled still gave you the black result or not. Can you confirm this? FYI I've just watched parts of the video and can sucessfully get this working so please watch it if you have time and then tell me what's not working for you. Hi Chris, Clone works well with global source, but patch tool does not work at all. The workflow is definitely different between clone and patch tool. Clone tool works like: double-click onto layer in source panel, (assuming you added one before) Photo switches automatically to source layer alt-click, to define source. In source panel, select source area is marked with white circle Clone brush works like a charm Patch tool: There is no guidance (help text in bottom window) how to define global source Nevertheless, I sometimes get a area used as patch, despite no layer is chosen in source, and sources still show "clone" source area by white circle It stays 100% black if mouse staying on blue (destination) area it becomes green immediately when touching the (destination) area containing green pixels. OpenCl is OFF. Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. Link to comment Share on other sites More sharing options...
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