RayMK Posted May 7, 2021 Posted May 7, 2021 (edited) This vector layer has been forced to turn off Anti-Aliasing. One of its curve layer has been rotated, before being rasterized. The rasterized layer doesn't retain its former shapes in pixel accuracy (or its shape displayed in Pixel view mode). *Edit: even without rotating the object, vector layers cannot keep its pixel-perfect shape after being resterized Edited May 7, 2021 by BlokyMose Quote
Staff Gabe Posted May 10, 2021 Staff Posted May 10, 2021 Hi @BlokyMose, Can you attach the afdesign project file? Quote
lepr Posted May 10, 2021 Posted May 10, 2021 Currently there is no option to bake the aliased appearance into the rasterisation result, but you can simply wrap the "antialiasing-off" vector object in a Group and then rasterise the Group. (I mean, just select the "antialiasing-off" object, press ctrl+g, then rasterise.) RayMK 1 Quote
RayMK Posted May 10, 2021 Author Posted May 10, 2021 9 hours ago, Gabe said: Hi @BlokyMose, Can you attach the afdesign project file? Here you go. I attached the file down below. 8 hours ago, anon2 said: Currently there is no option to bake the aliased appearance into the rasterisation result, but you can simply wrap the "antialiasing-off" vector object in a Group and then rasterise the Group. (I mean, just select the "antialiasing-off" object, press ctrl+g, then rasterise.) Wow dude! It works! I didn't know just by grouping them before rasterizing you can remove the blur. Thanks!! Bug_Rasterizing_aliased_vector_causes_blur.afdesign Quote
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