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Transform panel zeroes out negative rotations

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If you set a rotation to something like -60º, it will just set your rotation to 0º.


It should instead set it to 300º (or just let you have it as -60º).  At the very least, leave it as the original measurement, instead of setting it to zero.  In any case, -60º is a perfectly valid measurement.  :)


Not a huge deal, but if I have one circle rotated at 72º, I don't want to be having to mathing it out in my head to get its mirror to 288º, and so on.



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