Digbydo 2 Posted May 4, 2021 Share Posted May 4, 2021 I am trying to build up my own set of 'Texture Images' to use in my other images. However before I go any further, I'd like to know if I should save them as jpeg's or PNG's? ~ Should I save them as Square or Oblong and/or what is the best pixel size I save them to? I have quite a few to do so I would rather start off on the right track & workflow than keep on chopping and changing as I go along. Hopefully someone can shed some light on the topic ~ & Much'o thanks if you do. Quote Link to comment Share on other sites More sharing options...
firstdefence Posted May 4, 2021 Share Posted May 4, 2021 How are these texture images being made? PNG's are capable of transparency so for things like scratch or dirt textures PNG is a good option I would also consider TIFF/TIF if you want more complex textures with layers. I'd ball-park the size at around 6000 x 6000px square but I can't see any harm in making oblong textures as well. Another option is to take a look at the max size of your images and work around that. Quote iMac 27" 2019 Somona 14.3.1, iMac 27" Affinity Designer, Photo & Publisher V1 & V2, Adobe, Inkscape, Vectorstyler, Blender, C4D, Sketchup + more... XP-Pen Artist-22E, - iPad Pro 12.9 (Please refrain from licking the screen while using this forum) Affinity Help - Affinity Desktop Tutorials - Feedback - FAQ - most asked questions Link to comment Share on other sites More sharing options...
walt.farrell Posted May 4, 2021 Share Posted May 4, 2021 Some Textures sold in the Affinity Store use JPG, but some use TIFF. 4000-5000 px on the long edge seems common. Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro, version 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro, version 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. iPad: iPad Pro M1, 12.9": iPadOS 17.4.1, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sonoma 14.4.1 Link to comment Share on other sites More sharing options...
walt.farrell Posted May 4, 2021 Share Posted May 4, 2021 16 minutes ago, firstdefence said: I would also consider TIFF/TIF if you want more complex textures with layers. But note that exporting a TIFF with "Affinity layers" will give you a file whose layers are accessible only in the Affinity applications, if that matters. TIFF files generally cannot contain layers, though they can contain additional application-specific proprietary information in addition to the image. That's what Affinity and some other applications use for TIFF files "with layers". firstdefence 1 Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro, version 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro, version 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. iPad: iPad Pro M1, 12.9": iPadOS 17.4.1, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sonoma 14.4.1 Link to comment Share on other sites More sharing options...
Digbydo 2 Posted May 4, 2021 Author Share Posted May 4, 2021 Thanks guys for the answers its been a great help. My textures will be made from RAW photos of bricks and tiles as well as some other woven textures & fabric plus a host of watercolour paintings/ splashes. firstdefence 1 Quote Link to comment Share on other sites More sharing options...
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