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Depth of Field Blur - BUG if used in artboard


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Effect is used on a shape while in Artboard layer and if you change the shapes opacity, only part of the shape is effected.

The video is below that shows the process.

image.png.935c33997d0be2b2e1461e4b9a2cd845.pngimage.png.20201f8d7c2d73baf4ad282d6f217269.png

OS Name    Microsoft Windows 10 Pro
Version    10.0.17134 Build 17134
System Type    x64-based PC

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You are using a Windows version that is no longer supported by Microsoft, then it is still a Windows Insider. Please update your system first.

Edited by Komatös
Added the word "Windows" for clarity.

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51 minutes ago, Komatös said:

You are using a version that is no longer supported by Microsoft, then it is still a Windows Insider. Please update your system first.

Either I'm confused, or that response doesn't seem related to this topic. 

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro, version 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro, version 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
iPad:  iPad Pro M1, 12.9": iPadOS 17.4.1, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sonoma 14.4.1

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9 hours ago, Lem3 said:

There have been five major Windows 10 updates since the poster's 10.0.17134.  That could complicate determining the source of the problem.

Thanks. I was on my phone and couldn't see their Signature info.

 

 

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro, version 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro, version 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
iPad:  iPad Pro M1, 12.9": iPadOS 17.4.1, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sonoma 14.4.1

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@Rondem: In my experience, many odd things can happen when you try to use Artboards in Photo.

Is there some particular reason you're playing with Artboards in Photo, instead of using them in Designer where they (more properly, in my opinion) belong?

(Note: I'm not saying that this isn't a bug. I think it's just that there are aspects of usage in Photo that were not intended to work in Artboard-based documents, and have not been completely tested, and therefore are likely to have bugs.)

 

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro, version 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro, version 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
iPad:  iPad Pro M1, 12.9": iPadOS 17.4.1, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sonoma 14.4.1

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I use live filters because its non destructive. Because you cant add them in Designer I shift to Photo to add them. Because it happend in Photo, I reported it here. Because the shadow effect is limited, I can make a custom shape with the help of the blur effects in Photo. The workaround was grouping the objest and changeing the opacity. Usualy a simple group layer saves me from bigs and glitches. 

OS Name    Microsoft Windows 10 Pro
Version    10.0.17134 Build 17134
System Type    x64-based PC

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Thanks.

I suspect it's just one more area where Photo is not expecting to have to limit things to the bounds of an artboard. I think that for much of its processing (the tools/functions unique to Photo) it expects to be working on a canvas, and so the processing assumes the bounds of the document size, rather than the size of a particular artboard.

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro, version 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro, version 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
iPad:  iPad Pro M1, 12.9": iPadOS 17.4.1, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sonoma 14.4.1

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