NotMyFault Posted April 9, 2021 Share Posted April 9, 2021 (edited) Hi, another rendering issue, this time in combination with groups. left: PT inactive right: PT active top: no group bottom: with group Expected result: all circles should render identical Observed result: all circles reder differently, with multiple issues concerning alpha channel: left side top: missing opacity; anti-aliasig wrong in alpha-channel bottom: missing opacity increased, anti-aliasig wrong right side top: ok (but only with PT active) bottom: stroke changed to outer No matter if OpenCL active / inactive AP 1.9.2.1035 circle PT nested issue 4 group.afphoto Edited April 9, 2021 by NotMyFault corrected attachments Quote Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. My posts focus on technical aspects and leave out most of social grease like „maybe“, „in my opinion“, „I might be wrong“ etc. just add copy/paste all these softeners from this signature to make reading more comfortable for you. Otherwise I’m a fine person which respects you and everyone and wants to be respected. Link to comment Share on other sites More sharing options...
Staff Gabe Posted April 13, 2021 Staff Share Posted April 13, 2021 On 4/9/2021 at 7:52 PM, NotMyFault said: Expected result: all circles should render identical Why should they? The top 2 have strokes aligned to inside, while the bottom ones are aligned to outside. It's expected they will be different. The group has no contribution here, it's essentially the same bug as your other report. Quote Link to comment Share on other sites More sharing options...
NotMyFault Posted April 13, 2021 Author Share Posted April 13, 2021 5 hours ago, Gabe said: Why should they? The top 2 have strokes aligned to inside, while the bottom ones are aligned to outside. It's expected they will be different. The group has no contribution here, it's essentially the same bug as your other report. Hi @Gabe you are right about the different stroke alignment, should be identical in all cases. I was chasing an additional issue and forgot to reset alignment. I made 2 seperated reports as history has shown that layers, blending, and especially handling of alpha chanel can break at different places (nesting vs grouping), either seperately or combined, and wanted to keep the sample files as simple as possible, trying to post one issue per report for clarity. I'm fine if Affinity can fix both aspüeects at once Gabe 1 Quote Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. My posts focus on technical aspects and leave out most of social grease like „maybe“, „in my opinion“, „I might be wrong“ etc. just add copy/paste all these softeners from this signature to make reading more comfortable for you. Otherwise I’m a fine person which respects you and everyone and wants to be respected. Link to comment Share on other sites More sharing options...
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