ashf Posted April 2, 2021 Share Posted April 2, 2021 Would be nice if you could add integer only mode to the pixel unit. (not hiding decimal point by rounding. actual data should be integer) This also should be applied to objects that's resized or rotated. This is useful for who work on pixel based artwork. It can prevent unwanted change of size or blurry image without checking each object that's pain. Also an object could snapped to another object that has decimal numbers on position/size, this is annoying. loukash 1 Quote Link to comment Share on other sites More sharing options...
loukash Posted April 2, 2021 Share Posted April 2, 2021 +0.9999999999999! ashf and Old Bruce 2 Quote MacBookAir 15": MacOS Ventura > Affinity v1, v2, v2 beta // MacBookPro 15" mid-2012: MacOS El Capitan > Affinity v1 / MacOS Catalina > Affinity v1, v2, v2 beta // iPad 8th: iPadOS 16 > Affinity v2 Link to comment Share on other sites More sharing options...
GarryP Posted April 3, 2021 Share Posted April 3, 2021 11 hours ago, ashf said: Would be nice if you could add integer only mode to the pixel unit. Isn’t this what “Force Pixel Alignment” is for? Or do you mean something else? 11 hours ago, ashf said: This also should be applied to objects that's resized or rotated. What do you mean by "this"? When any layer is rotated it will probably not be pixel aligned, because of how mathematics works, unless you are very lucky. This is the third post in different threads I have seen in the last half-hour, by you, asking for more pixel alignment functionality. It might be better if you put all of your ideas into a single thread so they can be discussed together, rather than having bits of the discussion in multiple threads. You might get more ‘traction’ for your ideas if people can see the logical threads of the arguments together in one place. Callum 1 Quote Link to comment Share on other sites More sharing options...
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