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Posted

BigSur, Metal Computing enabled. Working with mix brush in latest beta constantly hangs Affinity Photo. Happens after awhile - but very fast most of the time //
Hangs faster with bigger brushes. Sometimes hangs not on mix, but on scroll canvas (in high zoom) right after that
Especially when pixel layer in group and there is live procedures enabled above it.


Look at video - when drawing stops in the middle of video this is when "beach ball" on cursor is starting to spine (forever, MacOs video capture not capturing it). After that application hangs completely (you can see this in the end of video in application context menu )

test.afphoto

Posted
6 hours ago, Chris B said:

Hey IPv6,

Myself and Gabe have tried this but we simply cannot reproduce what you've shown in your video. Even if I use a heavier document such as the Iris sample, the tool is fine.

Does it normally happen after hours of having the app open or can you reproduce it immediately after a fresh reboot?

Quite fast with conditions mentioned above, when Metal enabled. When not enabled every thing ok on same files, same mac

Did some tests again. This happens also with smudge tool, not only mix brush. And there is a killer case - RGB32 document with several live procedures/adjustments enabled, all enclosed in group.
Just one stroke of smudge in high-level zoom hangs AP completely. See attachment+video

I understand this is a really heavy case memory-wise, but still... with hangs you can`t even save the work. Imho AP should at least warn about problems and suggest to switch off Metal

Screenshot 2021-03-23 at 19.53.55.png

Screenshot 2021-03-23 at 19.56.35.png

cg99_embed32_v1.afphoto

Posted

BTW, there is no such problem in current release 1.9.1 - same mac, same file, same settings (metal) - no hangs

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Posted
18 minutes ago, Patrick Connor said:

@Chris B

This issue was marked as Fixed in 1.9.4.241 please check we have the right recipe 

Still expiriencing it // Look a video, recent beta with metal enabled
I used file from "killer case" post above. It happens with lesser "edge cases" as well, but not as reproducible, as with this case. But is is always with editing layer (smudge, mix) under active adjustments stack (heavier adjustments - higher hang chance). May be i`m overusing adjustments, but live procedure math are really handy to be used with realtime editing for some tasks

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