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Transforms constrained scale behaviour changes depending on Single Object or Multi Select or Vector Shape


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Hi,

What is going on here with the transforms behaviour being different if you have a single object select or multiple objects selected or even a vector shape?. 

To scale an single object, keeping aspect ratio - drag the transform corners. 

To scale an multiple objects, keeping aspect ratio - drag the transform corners + shift

To scale a vector shape, keeping aspect ration - drag the transform corners + shift

Whaaaaa?

Single object transform options behave different to multi object transform options.

But multi object transform options and single vector shape behave the same

Single vector shape and multiple selected vector shapes behave the same (as expected)

Why is this different, the same functionality shouldn't be backwards if you simply have multiple objects selected, or change if it's a vector shape. Is there a logical reasoning for this I've missed?  

It seems like a single object/ pixel layer transform is the odd one out here. Is this a bug? It's very confusing. I like not having to press shift to constrain, it's the most used transform variation. Surely it would be better to maintain the same function throughout all transforms no matter if it's single pixel layer, multi pixel layer or vector! :)

 

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In Preferences > Tools you have 3 choices for Move Tool Aspect Constrain. Choose the one you like best.

All 3 1.10.8, & all 3 V2.4.1 Mac apps; 2020 iMac 27"; 3.8GHz i7, Radeon Pro 5700, 32GB RAM; macOS 10.15.7
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1.10.8; Affinity Designer 1.108; & all 3 V2 apps for iPad; 6th Generation iPad 32 GB; Apple Pencil; iPadOS 15.7

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