AleBolbo Posted March 8, 2021 Posted March 8, 2021 Dear Affinity Team, I found no solution for that so maybe it would be a great feature to make all store resources automatically available in all apps after purchase and download. After buying additional resources in the shop, they have do be (downloaded) and installed for all apps. Maybe a specific folder could be defined by the developers where the purchased resources are downlaoded and stored once and all available apps could "watch" this folder and install the resources within the programs? An additional feature for the great idea behind "Studio link". Buy resources once and get them installed in all purchased apps automatically. All the best and regards Alexander Patrick Connor 1 Quote
dominik Posted March 8, 2021 Posted March 8, 2021 29 minutes ago, AleBolbo said: I found no solution for that so maybe it would be a great feature to make all store resources automatically available in all apps after purchase and download. After buying additional resources in the shop, they have do be (downloaded) and installed for all apps. Hello @AleBolbo, the latest release (1.9) of all three apps introduced 'content sync of store purchases'. I think this is what you are looking for. See also on the official anouncement page: https://affinity.serif.com/en-us/1-9/ d. Quote Affinity Suite on Windows (V2) and iPad (V2). Beta testing when available. Windows 11 64-bit - Core i7 - 16GB - Intel HD Graphics 4600 & NVIDIA GeForce GTX 960M iPad pro 9.7" + Apple Pencil
Alfred Posted March 8, 2021 Posted March 8, 2021 10 minutes ago, dominik said: the latest release (1.9) of all three apps introduced 'content sync of store purchases'. As the OP says: 43 minutes ago, AleBolbo said: Maybe a specific folder could be defined by the developers where the purchased resources are downlaoded and stored once and all available apps could "watch" this folder and install the resources within the programs? Content syncing currently involves the content being downloaded separately for each app, instead of being downloaded once and stored in a shared repository. AleBolbo 1 Quote Alfred Affinity Designer/Photo/Publisher 2 for Windows • Windows 10 Home/Pro Affinity Designer/Photo/Publisher 2 for iPad • iPadOS 17.5.1 (iPad 7th gen)
dominik Posted March 8, 2021 Posted March 8, 2021 4 minutes ago, Alfred said: Content syncing currently involves the content being downloaded separately for each app, instead of being downloaded once and stored in a shared repository. This is true. I somehow missed that part of the OP's request. Sorry for that. I am not quite sure if this would work out, because if all three apps are in use and all three (or two of them) access the content simultaniously this may cause conflicts. It may work if the content is read only, though. I'm sure the developers have thought about that before they came up with the currrent solution. d. Quote Affinity Suite on Windows (V2) and iPad (V2). Beta testing when available. Windows 11 64-bit - Core i7 - 16GB - Intel HD Graphics 4600 & NVIDIA GeForce GTX 960M iPad pro 9.7" + Apple Pencil
Alfred Posted March 8, 2021 Posted March 8, 2021 1 minute ago, dominik said: I am not quite sure if this would work out, because if all three apps are in use and all three (or two of them) access the content simultaniously this may cause conflicts. That’s a good point! 1 minute ago, dominik said: It may work if the content is read only, though. It isn’t obvious to me why that wouldn’t work. Quote Alfred Affinity Designer/Photo/Publisher 2 for Windows • Windows 10 Home/Pro Affinity Designer/Photo/Publisher 2 for iPad • iPadOS 17.5.1 (iPad 7th gen)
dominik Posted March 8, 2021 Posted March 8, 2021 9 minutes ago, Alfred said: It isn’t obvious to me why that wouldn’t work. Theoretically it should be possible that multiple applications can read the same file. But as a simple example I recall that Word and LibreOffice give out a warning if one wants to open a file that is already in use by another program. Then the file can only be opened as 'read only' and that makes sense. I am not quite sure if the Affinity applications use resources in read only mode or if they perhaps keep them open to save changes to them. Perhaps I'm overthinking this? (Is overthinking a word at all 🙂 ) d. Alfred 1 Quote Affinity Suite on Windows (V2) and iPad (V2). Beta testing when available. Windows 11 64-bit - Core i7 - 16GB - Intel HD Graphics 4600 & NVIDIA GeForce GTX 960M iPad pro 9.7" + Apple Pencil
Alfred Posted March 8, 2021 Posted March 8, 2021 10 minutes ago, dominik said: Perhaps I'm overthinking this? (Is overthinking a word at all 🙂 ) Of course it’s a word! dominik 1 Quote Alfred Affinity Designer/Photo/Publisher 2 for Windows • Windows 10 Home/Pro Affinity Designer/Photo/Publisher 2 for iPad • iPadOS 17.5.1 (iPad 7th gen)
dominik Posted March 8, 2021 Posted March 8, 2021 Just now, Alfred said: Of course it’s a word! You're of help. As always. Many thanks! d. Alfred 1 Quote Affinity Suite on Windows (V2) and iPad (V2). Beta testing when available. Windows 11 64-bit - Core i7 - 16GB - Intel HD Graphics 4600 & NVIDIA GeForce GTX 960M iPad pro 9.7" + Apple Pencil
Pšenda Posted March 8, 2021 Posted March 8, 2021 9 hours ago, dominik said: because if all three apps are in use and all three (or two of them) access the content simultaniously this may cause conflicts. Concurency access to single data/files is a problem, but solvable. The problem will be that each application can be purchased from a different store, so then there are other problems with sandboxing and other "delicacies". Quote Affinity Store (MSI/EXE): Affinity Suite (ADe, APh, APu) 2.5.7.2948 (Retail) Dell OptiPlex 7060, i5-8500 3.00 GHz, 16 GB, Intel UHD Graphics 630, Dell P2417H 1920 x 1080, Windows 11 Pro, Version 24H2, Build 26100.2605. Dell Latitude E5570, i5-6440HQ 2.60 GHz, 8 GB, Intel HD Graphics 530, 1920 x 1080, Windows 11 Pro, Version 24H2, Build 26100.2605. Intel NUC5PGYH, Pentium N3700 2.40 GHz, 8 GB, Intel HD Graphics, EIZO EV2456 1920 x 1200, Windows 10 Pro, Version 21H1, Build 19043.2130.
dominik Posted March 8, 2021 Posted March 8, 2021 8 minutes ago, Pšenda said: The problem will be that each application can be purchased from a different store Good point. Another reason why they keep things seperately. d. Pšenda 1 Quote Affinity Suite on Windows (V2) and iPad (V2). Beta testing when available. Windows 11 64-bit - Core i7 - 16GB - Intel HD Graphics 4600 & NVIDIA GeForce GTX 960M iPad pro 9.7" + Apple Pencil
Alfred Posted March 8, 2021 Posted March 8, 2021 44 minutes ago, Pšenda said: The problem will be that each application can be purchased from a different store Although the apps can be purchased from different stores, the linked content is all from the Affinity Store. Pšenda 1 Quote Alfred Affinity Designer/Photo/Publisher 2 for Windows • Windows 10 Home/Pro Affinity Designer/Photo/Publisher 2 for iPad • iPadOS 17.5.1 (iPad 7th gen)
Pšenda Posted March 8, 2021 Posted March 8, 2021 1 hour ago, Alfred said: Although the apps can be purchased from different stores, the linked content is all from the Affinity Store. I probably don't quite understand, how the problems with sharing of resources and concurency simultaneous access from three different applications are related with "where" the content was purchased (even if it was purchased in the same store). Quote Affinity Store (MSI/EXE): Affinity Suite (ADe, APh, APu) 2.5.7.2948 (Retail) Dell OptiPlex 7060, i5-8500 3.00 GHz, 16 GB, Intel UHD Graphics 630, Dell P2417H 1920 x 1080, Windows 11 Pro, Version 24H2, Build 26100.2605. Dell Latitude E5570, i5-6440HQ 2.60 GHz, 8 GB, Intel HD Graphics 530, 1920 x 1080, Windows 11 Pro, Version 24H2, Build 26100.2605. Intel NUC5PGYH, Pentium N3700 2.40 GHz, 8 GB, Intel HD Graphics, EIZO EV2456 1920 x 1200, Windows 10 Pro, Version 21H1, Build 19043.2130.
Alfred Posted March 8, 2021 Posted March 8, 2021 41 minutes ago, Pšenda said: I probably don't quite understand, how the problems with sharing of resources and concurency simultaneous access from three different applications are related with "where" the content was purchased (even if it was purchased in the same store). I probably don’t quite understand the point that you were making in your previous post that I quoted from. Quote Alfred Affinity Designer/Photo/Publisher 2 for Windows • Windows 10 Home/Pro Affinity Designer/Photo/Publisher 2 for iPad • iPadOS 17.5.1 (iPad 7th gen)
walt.farrell Posted March 8, 2021 Posted March 8, 2021 1 hour ago, Pšenda said: I probably don't quite understand, how the problems with sharing of resources and concurency simultaneous access from three different applications are related with "where" the content was purchased (even if it was purchased in the same store). Not "where the content" was purchased but "where the applications" were purchased. Sandboxing applied by Apple and Microsoft liimits what data the applications can access or share, and limits what applications outside the sandbox can access. That complicates having a common area that applications purchased from different Stores can share, and makes it harder figuring out how Photo purchased from the MAS could share with Designer purchased from the Affinity Store, for example. Alfred and Pšenda 1 1 Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.5, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.4
Pšenda Posted March 8, 2021 Posted March 8, 2021 23 minutes ago, Alfred said: I probably don’t quite understand the point that you were making in your previous post that I quoted from. 3 hours ago, Pšenda said: Concurency access to single data/files But since it was a reaction to Dominic's post, it's important, that he understood. :-) Quote Affinity Store (MSI/EXE): Affinity Suite (ADe, APh, APu) 2.5.7.2948 (Retail) Dell OptiPlex 7060, i5-8500 3.00 GHz, 16 GB, Intel UHD Graphics 630, Dell P2417H 1920 x 1080, Windows 11 Pro, Version 24H2, Build 26100.2605. Dell Latitude E5570, i5-6440HQ 2.60 GHz, 8 GB, Intel HD Graphics 530, 1920 x 1080, Windows 11 Pro, Version 24H2, Build 26100.2605. Intel NUC5PGYH, Pentium N3700 2.40 GHz, 8 GB, Intel HD Graphics, EIZO EV2456 1920 x 1200, Windows 10 Pro, Version 21H1, Build 19043.2130.
Pšenda Posted March 8, 2021 Posted March 8, 2021 9 minutes ago, walt.farrell said: Not "where the content" was purchased but "where the applications" were purchased. Sandboxing applied by Apple and Microsoft liimits what data the applications can access or share, and limits what applications outside the sandbox can access. That complicates having a common area that applications purchased from different Stores can share, and makes it harder figuring out how Photo purchased from the MAS could share with Designer purchased from the Affinity Store, for example. Yes, that's exactly what I'm saying - I assumed it was quite obvious. 3 hours ago, Pšenda said: The problem will be that each application can be purchased from a different store Quote Affinity Store (MSI/EXE): Affinity Suite (ADe, APh, APu) 2.5.7.2948 (Retail) Dell OptiPlex 7060, i5-8500 3.00 GHz, 16 GB, Intel UHD Graphics 630, Dell P2417H 1920 x 1080, Windows 11 Pro, Version 24H2, Build 26100.2605. Dell Latitude E5570, i5-6440HQ 2.60 GHz, 8 GB, Intel HD Graphics 530, 1920 x 1080, Windows 11 Pro, Version 24H2, Build 26100.2605. Intel NUC5PGYH, Pentium N3700 2.40 GHz, 8 GB, Intel HD Graphics, EIZO EV2456 1920 x 1200, Windows 10 Pro, Version 21H1, Build 19043.2130.
AleBolbo Posted March 9, 2021 Author Posted March 9, 2021 Just want to say, Many thanks for the given information and "overthinking". I think I´m going to install my purchased resources once within Affinity Photo and use the studio link (great!!) to get access to them in other apps if needed. So I could avoid struggling with disc space (10 TB not enogh ;-.) and also administration of what is where installed - or not. Best regards, Alex Alfred 1 Quote
walt.farrell Posted March 9, 2021 Posted March 9, 2021 1 hour ago, AleBolbo said: I think I´m going to install my purchased resources once within Affinity Photo and use the studio link (great!!) to get access to them in other apps if needed. StudioLink won't help. That function is specifically in Publisher, and provides the Photo and Designer Personas there. If you install in Photo, then from the other applications you'll need to use File > Edit in Photo. If that's what you meant, it will work. But it's not StudioLink Alfred 1 Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.5, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.4
AleBolbo Posted March 9, 2021 Author Posted March 9, 2021 1 hour ago, walt.farrell said: StudioLink won't help. That function is specifically in Publisher, and provides the Photo and Designer Personas there. If you install in Photo, then from the other applications you'll need to use File > Edit in Photo. If that's what you meant, it will work. But it's not StudioLink Yes , that´s what I meant Most of the bought resources are for mainly for use within Photo or Designer, so using Publisher I would be able to work within photo and use the resources there... Very kind that you again took care of me as a beginner with Affinity. Not only great products but also a very helpful community. walt.farrell 1 Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.