JayW Posted March 4, 2021 Share Posted March 4, 2021 Version 1.9.1: Adding a live filter deactivates blend ranges. Reproduced on different machines by the following steps: New document, add a picture (Pixellayer) Duplicate it and set the upper blendmode to something noticable (Screen oder Multiply) Add blend range to the upper image to make a difference (pull down darks e.g.) Now add gaussian blur to the upper image. As soon as you choose a value in the filter (so the filter has an impact) the blend ranges of the image are ignored. Deactivating the filter or (in this example gaussian blur) yetting the filter impact value to zero brings back the blend ranges. Quote Link to comment Share on other sites More sharing options...
Michail Posted March 4, 2021 Share Posted March 4, 2021 2 hours ago, JayW said: Version 1.9.1: Adding a live filter deactivates blend ranges. The blend ranges work as expected here. Possibly the cause is again the ubiquitous hardware acceleration. Deactivate it for a test: Edit -> Preferences -> Performance. Quote Link to comment Share on other sites More sharing options...
JayW Posted March 4, 2021 Author Share Posted March 4, 2021 It does not make a different. HW accell on or off, it's the same. Also tested on two different machines with different cpu and gpu (both Windows). Quote Link to comment Share on other sites More sharing options...
Michail Posted March 4, 2021 Share Posted March 4, 2021 1 minute ago, JayW said: It does not make a different. HW accell on or off, it's the same. Also tested on two different machines with different cpu and gpu (both Windows). Do you mind making a little video (or meaningful screenshots)? Quote Link to comment Share on other sites More sharing options...
JayW Posted March 4, 2021 Author Share Posted March 4, 2021 Made a short video of it. Just reproduced it on a third machine. ScreenRecorderProject1.mkv Quote Link to comment Share on other sites More sharing options...
Michail Posted March 4, 2021 Share Posted March 4, 2021 Aha, now I know what you mean. I had thought that the blend ranges (gear wheel) no longer worked. But now I see that the applied blend ranges lose their effect - regardless of the value size. I can confirm this behaviour. It also happens with other filters, but only with live filters. That's why I think it's a bug. The question must be answered by a mod. In the video, you can also see a jump behaviour of the controller. I also see this on my computer. Quote Link to comment Share on other sites More sharing options...
JayW Posted March 4, 2021 Author Share Posted March 4, 2021 Okay Maybe I didn't describe it that well since english is not my native tongue. But maybe with the video and your confirmation the developers get it and canfix it. Thanks for your help. Michail 1 Quote Link to comment Share on other sites More sharing options...
Staff Gabe Posted March 9, 2021 Staff Share Posted March 9, 2021 Hi both, We are aware of this and it has already been logged with our developers. JayW 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.